I don’t find shame in cheating in video games. It was a stigma to hear about growing up, that cheating in video games meant you prefer the shortcuts in life or that you didn’t know what earning anything was. When, that was all just bullshit talk.
I cheat in video games, when available to on some games, to give me a little kick of fun. Sometimes I don’t have the patience to tediously go through the standard way. Other times, I feel I’ve earned it anyways, because of having undergone the stresses and frustrations or the time I’ve played of certain games to go through the normal way.
Like in Terraria, it’s a game I’ve clocked in upwards of 900 hours. I felt like I had done everything in the game prior to the content that added the Moon Lord and many other things. At that time, it was 850 hours.
So the point of the matter is, yeah I don’t find it that big of a deal to cheat in video games. If I cared to and want to, I’m decent enough to handle games without cheats, given enough time.
Multiplayer of course I never cheat in those.


Single player do whatever you like. Play your way. Example: the old DnD games like Neverwinter Nights and Baldurs Gate, I’d start a game by console commanding a Light/Lore (scholar iirc) ring and a stack of identify scrolls. Do what you like to remove the irritating part. Bag weight mods in Fallout, anyone?
Multiplayer, no, never.
You could argue that mod use is cheating, in the same sense that console commands are. That would mean almost everyone who has ever played Skyrim is a cheater alongside everyone who modded out Inquisition’s beige pajamas before BioWare added an alternative.