- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
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Yeah, but who contributed the most to Black Mesa?
Not Valve, they were busy working on HL3.
Really? I thought it would be Nvidia! /s
1000+ commits a month is insane throughput. These folks are doing the good work.
TIL that Mesa is older than I thought. Initial release in February 1995 apparently. Very cool
For a long time it was just a software implementation of OpenGL. It’s grown into a completely different beast.
Talk about feature creep!
For something pretty low level and gigantic, Mesa (or at least RADV) is a pleasure to hack on. It has a great config system (meson), compiles super fast, has lots of debug functionality, and can easily be loaded into e.g. a game, without any system level configuration.



