Often when I launch a game through Steam that “processing Vulkan shaders” window appears and loads for a couple minutes. Sometimes it takes no time, sometimes it takes several minutes. But then, for larger games like Dune Awakening or Outer Worlds 2, the game needs to sit and process shaders for another couple minutes anyway. But for some games, like Enshrouded, I can skip the Vulkan processing with no problems in the game (I do that because the Vulkan processing doesn’t go anywhere). So what is that Vulkan processing for?

  • KingOfTheCouch@lemmy.ca
    link
    fedilink
    English
    arrow-up
    14
    ·
    1 day ago

    Also, a lot of games hide it in load screens and don’t explicitly tell you. If you’ve ever updated a game and first run seems to be slower to load, that’s the game compiling shaders for you.