• rtxn@lemmy.worldM
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    1 day ago

    That’s pretty much what happened. Windows 8 was such dogshit that it might be indirectly responsible for the revolution of Linux gaming. https://archive.ph/iHl8q

    (edit) The comments are fucking hilarious.

    Who is this turkey anyway. He says it’s “unusable” but doesn’t say he’s used it. Had he done so he would have looked past the surface change and recognized the true power and smoothness under the hood. […] Way to go Microsoft too bad you need to put up with idiots that are too lazy to keep up with the times.

    • lime!@feddit.nu
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      15 hours ago

      what interests me with gabe’s comments at the time is that he didn’t have the same complaints as the “normal users”. he didn’t comment on the UI basically at all, which makes sense because steam’s ten-foot interface released about the same time as metro. the ui was never the main problem with W8, it was the vendor lock-in that came from the microsoft store.

    • Broadfern@lemmy.world
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      1 day ago

      The article and comments top to bottom are gold.

      Nothing fuels (relatively) open source innovation quite like spite.

    • samus12345@sh.itjust.works
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      23 hours ago

      It’s been well established that Valve wins by doing nothing. (Which really means continuing to do what they’ve been doing)

      • kameecoding@lemmy.world
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        20 hours ago

        Pretty sure they are putting plenty of money into steam os, stram machines etc, they really fucking hate windows, who doesnt

        • samus12345@sh.itjust.works
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          20 hours ago

          Yeah, it’s not “doing nothing” as much as “doing what they want and not worrying about the competition.”

          • porkloin@lemmy.world
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            14 hours ago

            Idk about that, Gabe did a bunch of interviews around the time of windows 8 saying that signed app requirements and the windows store fiat that MS was trying to implement was an “existential threat” to valve and that they needed to migrate to a neutral OS as much as possible.

            I’d argue that what we’re seeing now from valve is the fruits of a 10+ year campaign to undermine windows. And MS has been digging their own trench undermining windows at the same time, making their job even easier lol

            But idk if it’s fair to call what valve is doing as “don’t worry about the competition” - I just think they (accurately) view MS as their competition instead of epic or EA or whoever is trying to do pc game stores

  • woelkchen@lemmy.world
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    1 day ago

    Early Valve was totally pro Windows tech. Back when HL1 launched, it was the first idTech-derived game with a Direct3D renderer out of the box (yes, Doom95 existed but that wasn’t the default, DOS was). OpenGL was still a massive force on Windows and yet Valve decided that what their fork of GLQuake needed was a Direct3D renderer.

    Valve’s stance only changed after Microsoft’s attempt to force Windows Store on everyone and Valve’s subsequent “Faster zombies” experiment (because DirectX was stagnant as well).