• 14 Posts
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Joined 2 years ago
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Cake day: October 20th, 2023

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  • The keighleys are a shitshow in a lot of ways.

    My understanding is that it is a VERY small subset of judges who bucket the games into categories and then that is sent to the wider range of outlets.

    According to the keighleys themselves: https://thegameawards.com/faq

    ​​Nominees for most categories of The Game Awards are chosen by an international jury of over 100 global media and influencer outlets, selected for their history of critical video game evaluation.

    Specialized juries also convene for other categories including esports, accessibility and best adaptation.

    Each voting outlet completes a confidential, unranked ballot based on the collective and diverse opinion of its entire editorial staff, listing out its top five choices in each category.

    Ballots are tabulated, and the five games that appear on the most ballots are put forth as nominees. In the event of a tie, six (or more) nominees will be announced in a category.

    Game Awards producer Geoff Keighley is not a member of the jury and does not vote on the nominees or winners. Similarly, The Game Awards Advisory Board has no involvement in the awards process and learns of the results at the same time as the general public.

    How much you believe that last bit gets messy and is irrelevant to the topic at hand. But more than a few games media folk have openly complained that the pre-sorting into categories is just complete nonsense and all they can really do is pick what they know of once the final ballots go out.

    So that is why you have shit like the Simulation (?) category that is a catch all for sports games, flight sims, strategy games, mobile games, rocket league, minecraft, etc. Similarly, you get cases of “… Dave the Diver is not an indie game but I guess it is the best game in the Indie category?”


  • What story do you think her imdb page tells? Because she has consistently done 2-3 roles per year since 2022. And a lot of those are games that have been in dev a long time. Like, that covid stretch is likely what led to consistently getting 2-3 releases each year since '22.

    Also… is she major marketing for E33? I don’t watch a lot of commercials these days but mostly if ANY VA is involved it is Cox or Starr. Like, I think Alice Duport-Percier (the singer of Alicia) has gotten more face time across the various youtube ads and what not than anyone else (and rightfully so. That song contributes so much to the Vibes of such a Vibes based game).

    But either way: That doesn’t actually change the point. The BG3 VAs pretty much all knocked it out of the park. And that isn’t translating to meaningful increase in roles.

    Which has come up a lot over the years. Very few VAs see major success even after bringing EVERYONE to tears with how good of a performance they gave. And the Troy Bakers (and Laura Baileys) of the world are a whole different argument.


    Just to add on. A twitch streamer I semi-regularly watch is also a pretty successful VA and she has talked about this in the past. People might say that she MADE a game with her performance but that doesn’t translate to future castings. So she can be in mobile trash one year and a GOTY contender the next and still get roughly the same bookings and checks per year.

    Which is probably why so much of the BG3 cast were super eager to work with Digital Extremes. Partially because DE and Reb are awesome. But mostly because live service games area potentially a great source of stable income since they’ll need a few lines every year for N years.



  • I would very much not trust a 7 year old with a 450 USD device but you do you.

    Honestly? If what you want is something to play “nintendo games” with the family? I would just go buy one of the pi-like devices or even go full sicko with an FPGA and then totally obviously legitimately purchase and rip every single game you want.

    But in all seriousness, a small raspberry pi-like device running ES-DE (fuck the hateful transphobic shithead behind Retroarch) is probably the genuine best choice for someone who wants to play the games of their youth without thinking much. AliExpress is nowhere near as good as it used to be but Retro Game Corps has reviewed a LOT of these kinds of devices over on youtube.

    And if you want the portability? You can buy two (there are plenty of gameboy-like devices in that space) and still come in way under the price of a switch 2. Which, again, seven year olds are stupid and destructive.


  • I would 100% love a Nightdive (or similar) remaster of Deus Ex. But my point is more that it really doesn’t need it, mechanically. If you were to go boot up DX after having played nu-Prey or Shadows of Doubt or whatever, it would be familiar. Some rough edges but no more than going back to DOOM after… DOOM 2016. And SS2 (and Thief) is maybe one notch further than that.

    Contrast that with SS1 where it honestly had more in common with what would become the mechwarrior games than DOOM (see also: CyClones).

    As for funding: Plenty of indie devs have talked about it. Xalavier Nelson Jr is always a good listen (he did a few episodes of Remap Radio). Late 2010s/early 2020s, getting funding for a video game was, if not easy, very doable. That is more or less what let Nightdive establish themselves as the weirdos who go REALLY REALLY hard on loving remasters of older games.

    But between economic uncertainty and the realization that COVID was probably a localized peak for the gaming market, it has gotten a lot harder for basically every studio to get funding. Which is likely why Nightdive seem to be doing every single iD/MS game they can or games that are part of multimedia franchises (e.g. Dark Forces).

    So Quake 4 is a no brainer (would love 3 but that is multiplayer first which gets risky). And while Nightdive CLEARLY love System Shock (it is more or less what the company was founded on), getting the funding for a full “game” a la 2023’s SS1 is a much bigger challenge than a ridonkulous source port/patch. There isn’t a company that is really going to be eager to fund that because it isn’t part of a major monetizable franchise (although Dommy Bug Mommy SHODAN as a Disney Princess would be peak dystopic hellscape) and there would be a hard sell in terms of it significantly increasing market share over the remaster.



  • What you are describing is less a throuple and more just bog standard Ethical Non-Monogamy with shades of Polygamy. It would be your wife with multiple partners and you making the proverbial (sometimes literal) sandwich.

    I emphasize that because there is a lot of media and societal pressure on all sides. ENM has increasingly become divided on gender lines with (cishet) men having been taught by the tates and the manosphere that it is taking THEIR women away from them and ruining THEIR women forever and so forth. Whereas women (and the lgbtq community) have almost flocked to it in a similar manner to “free love” back in the day as there is an increasing push to not actually have kids… at which point monogamous sex starts to make a lot less sense. Also it is a “good” way to justify splitting a two bedroom apartment’s rent six ways.

    Whereas throuples are often romanticized. In large part because people watched/read the trainwreck that was Twilight and all came to the realization that “she got two hands…”.

    At the end of the day? Every person and every relationship is different and it is really on you, your partner, and your friend to decide what works for you.

    For what its worth? Some very good friends of mine are in an ENM relationship and I’ve had a relationship in the past where we also weren’t exclusive sexually. But the ground rule we, and they, use is that they have one emotional partner. Sex is fun and harmless (if you use protection). I broke up with my ex but for completely unrelated reasons and said friends are perfectly happy as far as I can tell. Emotional bonds are where things get REALLY messy. I’ve always avoided it but every couple I’ve known that tried it fell apart within a year or two. Whether that is good or bad really depends on your life experiences and where you draw the line on “save the relationship” and “live your lives”.

    So, personally? If you and your partner want to try this I would suggest NOT banging the dude you clearly both already have emotional connections with. But, again, you do you.


  • Yeah. It has rapidly turned an initiative that was already unnecessarily combative toward devs (fuck the publishers though) and associated it with harassment and review bombing games that are actually Doing It Right just because they worked with the wrong third party studio. Not to mention all the “Well, we don’t agree with everything asmongold says, but let’s call a truce so long as he is gonna let us play our video games”

    And… honestly? I have disliked thor since LONG before all y’all realized he isn’t the world’s best WoW player or he has an opinion you don’t like because he was considering things from the perspective of the people who would be doing the work to enact these “simple requirements”.

    But it feels REAL fucking everyday normal to watch people immediately go from “the harassment campaign that led to the death of Mikayla Raines was horrible” to “Let’s fucking ruin Pirate Software’s life and attack him and everything he has ever associated with because we are morally righteous”


  • I don’t use jellyfin but my general approach is either:

    1. Expose it over a VPN only. I usually use Tailscale for this so that I can expose individual machines but you do you
    2. Cloudflare tunnel that exposes a single port on a single internal machine to a subdomain I own

    There are obviously ways to do this all on your own but… if you are asking this question you probably want to use one of those to roll it. Because you can leave yourself ridiculously vulnerable if you do it yourself.




  • It is not something people could really predict.

    Games and media sales did indeed go down. But movie theatres (and a lot of live entertainment) never actually went back up. People didn’t “go back to their regular lives”. We got a new normal

    Which is why trump et al are working so hard to trigger doom spending and likely another pandemic or three if rfk gets his way.

    But the bigger factor is funding. Plenty of indie studios have talked about how hard it is to find funding. Because economic uncertainty means that even a 2-3 year investment is a LOT riskier than it used to be. And that is a death sentence for indie devs but also very alarming for the major publishers who have to answer to investors.

    Fuck microsoft and all their bullshit. But this goes way beyond “they bought too many studios and mismanaged them”


  • Yeah… that is xenophobic nonsense.

    You don’t need a major successful live service game to build a honeypot for military secrets. I remember back in the day the arma fansites and the like would be CONSTANTLY filled with “is it real? if so… somebody getting black van’d” style posts. Same with flight sims. Anywhere you have even pseudo-realistic military hardware/tactics you will have people who insist on stuffing files in their pants and scanning them to prove why the thing they work on is better.

    It is always hilarious that warthunder can’t go a month without classified information. But that more just speaks to how insanely popular that game is.



  • There is a reason that there are regularly listicles about “top 1000 horrifically angry comments on github” and the like. And that goes up even more when you are working on a closed source product and have been up and pounding through tickets for 26 hours straight.

    Not to mention proprietary or re-used code. Like… I think Call of Duty is STILL technically the quake 3 engine if you go deep enough into the source code? And while Q3a (presumably licensed at some point since it is GPL from a google) is open source, there is going to be a lot of code in there that isn’t. It is very common to use other libraries and suddenly needing to open source your account management system because one of your games is dead in the water is a huge problem. ESPECIALLY if the goal is so that “fans” can… reverse engineer it to build their own servers (and nobody would EVER profit from one of those…).

    And then you just have the kind of “spirit of the law” shit that Apple et al love to abuse. Is that game fundamentally unplayable “offline” because it did REALLY cool stuff with sharding so that players can drop in and out of a game seamlessly? Or is it a bunch of phone homes for every single achievement for a fully SP game? Because that would NEVER happen.

    thor was saying “this isn’t feasible because it’s a bunch of extra work for the developers”, completely missing the point that this is not on the developers. it’s on the company sitting on the IP.

    Which can be the difference between “Okay, we’ll give you two months to get this shit popular again” versus “Well, it is going to cost X engineering hours to clean up the source so we are just gonna kill it now and get on that. Oh, and if the source isn’t cleaned up within, let’s say, one month, that is a breach of contract and none of your team gets severance”


    The other aspect this tends to ignore is the use of proprietary software libraries and even having expert consultants come out. My understanding is nVidia have mostly stopped doing it (for gaming) but for decades they would fly out a solution engineer or five to look at the game, help optimize the graphics and physics pipelines, and even document what needs to be added to the drivers on release.

    Not all of those contractors who have ever touched the code are going to be okay with it being released. Since this would be the equivalent of having potentially entire mega companies worth of software libraries and the like change their license overnight.


  • No. But “stop killing games” is an inherently adversarial statement. Hell, even a lot of PUBLISHERS would rather keep their games running forever. Let alone the devs who have put their blood, sweat, and tears into it.

    People can (and shouldn’t) be nasty about anything. Part of a community manager’s responsibility would be to convey what customers are asking for, and…yeah, games should have listen servers and offline modes and do what they can to prevent cheating.

    And here we get to the crux of things. And the good news is that we already fucking went through all of this.

    “Nobody should have to put up with harassment. But, really, it is your job to deal with that and we have our demands. So give me what I want and this all goes away”. Am I talking about “Stop killing games and give us an offline server for your MMO” or am I talking about “Fire that bitch and stop talking about woke games because I care about ethics in games journalism”?

    And we saw the exact same responses from the dev side (and the smarter/older influencers). Either completely ignoring it because they don’t want to get doxxed or “Yeah… there are parts of that I really like. But I don’t know enough to really comment too much. Anyway, back to talking about the new Silent Hill game”.


  • “Legal” is a very strong word here.

    A better statement would be that there hasn’t really been a major court case regarding decompiling source for hobby use and most cases where it is used for profit or piracy are no nos for existing reasons. But for education purposes or to develop and interface, it is a grey area. In large part because said education makes you toxic as hell in industry and said interfaces are usually for things that violate the license agreement and TOS because the software didn’t provide an interface for a reason.

    And then you run into cases where the act of bypassing protections to get the binaries in the first place put you in further hot water. Sort of like how the (way over simplified) argument that you are legally allowed to have a backup of your video games but the act of making said backup gets REALLY sketchy in a lot of cases.

    I would probably phrase it more as “decompiling source code is not illegal. How you use it might be”


    Its also always worth remembering that law comes from precedent. And it is rarely in anyone’s interest for stuff like this to go to trial. So there will be a few landmark cases that cover VERY specific use cases and a LOT of cases of big lawyers saying “Do you really wanna fuck with us?” and getting a C&D and a settlement.


  • And that always comes up because it is the truth. It is the same problem as “Well, you worked yourself to death for the past five years but decided you needed to take time off for mental health reasons. Unfortunately, we don’t launch until six months from now so go fuck yourself. Hey, send in Fred on your way out so we can tell him he needs to work 90 hour weeks for the next six months but won’t have been here long enough to get in the credits”.

    You know what doesn’t get that? Being told you need to architect your game, from the start, to use listen servers while also being unhackable and controlling all progression in the data center AND scaling near infinitely with no host migration issues (oh Warframe…). Or to know that if things even look slightly bad you will have no runway to fix it and will immediately be told to wrap it up and release the “offline mode” in the next month.