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Cake day: July 27th, 2023

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  • Hopefully they’ll come up with something good! I guess I’m just looking at the sheer scale of the game world (200k square miles, 2.5 times the size of Daggerfall!) and wondering how it’ll turn out. It seems they have some impressive procedural generation technology up their sleeves. As you mentioned, the early access version will be “only” 50k square miles, so it should be a easier goal to hit! I’m definitely looking forward to watching as things progress.

    Oh definitely, most game worlds are really compressed. The idea of a huge game world is very tempting to them, but they don’t want to commit. For those cases I think aiming for a small realistically scaled world would be a better option. I’ve spent several hundred hours on Kingdom Come: Deliverance’s 6 square mile map because it’s such a real feeling world. I’m sure I would enjoy it even more if they could keep the same quality level over a much bigger map though!