First some tech specs out of the way:
- OS: Bazzite
- CPU: AMD Ryzen 5600x
- GPU: Intel Arc A770 16 GB VRAM
- RAM: 32 GB DDR4
- Mesa: 25.2.6
Previously, earlier this year, I had issues like these with Oblivion Remastered. Since then a lot of updates have arrived on Mesa and I’ve been able to play UE5 games… relatively… well. At least, the graphical issues don’t exist anymore. Arc Raiders runs particularly well.
So I decided to reinstall Oblivion Remastered and see if that works without visual problems. But now I can’t even launch the game properly!
It consistently crashes 2 or so minutes after launching the game (any Proton version it’s supposed to work on, so from 9.0-4 and up, including Proton GE). So this happens when the shader precaching hits around 48%.
At first I thought this was an issue with UE5 shader caching, but after it crashes in the middle of shader precaching it can launch into the game’s main menu where… it crashes after about 2 minutes.
This is not an immediate crash; after about 2 minutes the game freezes (the game specifically. My system still works fine), it stays frozen for about a minute, and then it crashes with a UE crash report window.
I’ve been trying to look for solutions, but I’m only finding reports from earlier this year where the game would crash after an hour or at specific points in the game, nothing that is similar to what I’m experiencing.
Have you checked ProtonDB? https://www.protondb.com/app/2623190 It’s okay if you haven’t, less people than I’d expect know about it.
I see this here from a month ago:
Tinker Steps:Switch to experimental, Changed configuration Issue After the update from 1.1 to 1.2, the game would crash with Unreal Engine 5 errors after the initial shader cache loading. LowLevelFatalError -- Bad export index … WBP_Modern_CharacterCreation_EditableText_C Happens after Bethesda’s update due to mismatched Unreal 5 caches and corrupted .pak files left behind by Steam in the shader caches and games compatdata directory. Fix Uninstalled the game. Remove all leftover files Reinstall game rm -rf ~/.steam/root/steamapps/compatdata/2623190 rm -rf ~/.steam/root/steamapps/shadercache/2623190 rm -rf ~/.steam/steam/steamapps/compatdata/2623190 rm -rf ~/.steam/steam/steamapps/common/"Oblivion Remastered" rm -rf ~/.steam/steam/steamapps/shadercache/2623190 rm -rf ~/.cache/OblivionRemastered ~/.cache/unreal* Clear out the unreal engine cache rm -rf ~/.cache/OblivionRemastered rm -rf ~/.cache/unreal* rm -rf ~/.cache/mesa_shader_cache Graphics:Minor Artifacts Performance:Slight Performance Problems Poorly optmized game. Engine.ini tweaks and performance tweaking is required.This is a fresh install. And it has nothing to do with .ini tweaks.
Yes, ProtonDB is one of the first places I always check.
Yeesh, I thought maybe I was reading into the tone a bit too much but you downvoted me for trying to help you? Screw me for trying to help, good luck on your own.
I literally said I searched and couldn’t find answers through searching.
ProtonDB
Notice how you don’t mention “ProtonDB”, where you searched, or what you tried anywhere in your post.
Unsure if you knew about ProtonDB, I then tried to point you somewhere where I get answers (again, because you didn’t mention anything you tried or where you looked), and you took a snotty tone with me for trying to help you.
How was this supposed to go in your mind?
How was this supposed to go in your mind?
Something that didn’t start with “make sure your PC is plugged in”.
As far as I’m concerned, ProtonDB is the very first place to look. Everyone else I personally know who game on Linux like me also know about ProtonDB, so it’s pretty standard knowledge.
You’re the first user that I’ve ever come across (so far) that assumes someone hasn’t checked ProtonDB when someone says “I’ve searched…” in the context of Linux Gaming… Much less on Lemmy.
You’re the first user that I’ve ever come across (so far) that assumes someone hasn’t checked ProtonDB when someone says “I’ve searched…” in the context of Linux Gaming… Much less on Lemmy.
And someone who was willing to try to debug with you. Won’t be responding anymore.
Jeez, sorry you had to go through that. No idea why some people are so rude out of the gate when someone tries to help out. If it’s any consolation, I think you did a great job dealing with OP respectfully, and your initial comment would’ve been very helpful I’d think.
GPU: Intel Arc A770 16 GB VRAM
https://www.amazon.com/s?k=nvidia+gpu+16gb
since you’re downvoting people who try to help you, allow me to return that energy to you.
This is about Linux… And you think you can make some sort of gotcha… With an nvidia GPU?
why do you think I picked NVIDIA, you dork? I guess that bit was a little too subtle for someone like you.
Hmm… you seem to mistake “stupid” for “subtle”, but you’re of course allowed to believe what you want.
This is not super helpful, but from what I’ve been following from various youtubers… it seems like this game is to a significant extent, yet another broken Bethseda release.
Like uh, Fallout 4’s recent mega update has also just broked it up completely, like just actually fundamentally broken, and it would not surprise me at all if the recent FO4 update and Oblivion Remaster share a good deal of a codebase.
EDIT:
Ok, maybe this could be worth a try:
Run it in Proton Experimental.
Its a bit more uh, cutting edge, not quite as bleeding edge and unstable as it was a year or two ago, generally its pretty stable, at least in my experience, and its got a bunch more updates than the mainline 9 version.
EDIT 2:
If that doesn’t change anything, or you’ve already done it, … throw that whole error message log at me, I can try to see if I can make any sense of it.
Yeah… Oblivion Remastered was pretty broken on launch. Even on Windows there were AMD GPU users who had weird, creepy floating graphic problems.
Unfortunately I already tried Proton Experimental. It behaves in exactly the same way.
I might just have to give up on Oblivion Remastered at this point. I accumulated 4 hours of “gameplay” that is essentially me trying out all sorts of troubleshooting, so no refund for me…
You can try to refund anyway, and explain the reason in the text box. Has worked for me in the past. There are actually people reading these as far as I can tell. If it didn’t work, all it cost was life 3 minutes.
Not sure if you saw my second edit, but…
Throw the whole error log at me, maybe I can make some sense of it.
maybe
No promises lol, its been a long time since I’ve fucked with modding or making mods for Bethesda games for a reason.
Also, sometimes, you can actually get a refund from Steam outside of the 2hr window, if something is just actually a broken piece of crap, that does not work as advertised.
Well, Pastebin seems to be undergoing some maintenance, so I uploaded the proton log file on my Google Drive here if you still want to take a look at it.






