I don’t know about the last part (and why someone downvoted your comment), I feel like waiting too much between games only end up in disappointment, and different people working on the new one.
I’m pretty sure that a 30-hour Mass Effect 4 on Unreal Engine 3 and released in 2015 would have been better than Andromeda, and I have no hope for a future ME4 now.
I still trust CDPR, despite CP2077 marketing/PR release, and I don’t think they’ll follow the AC/CoD rhythm of one game every year (or even 2 years) for each franchise. With the right teams and management they could alternate between Cyberpunk (or a new IP after the second one) and The Witcher every 2 years
I don’t know about the last part (and why someone downvoted your comment), I feel like waiting too much between games only end up in disappointment, and different people working on the new one.
I’m pretty sure that a 30-hour Mass Effect 4 on Unreal Engine 3 and released in 2015 would have been better than Andromeda, and I have no hope for a future ME4 now.
I still trust CDPR, despite CP2077 marketing/PR release, and I don’t think they’ll follow the AC/CoD rhythm of one game every year (or even 2 years) for each franchise. With the right teams and management they could alternate between Cyberpunk (or a new IP after the second one) and The Witcher every 2 years