I am big fan of abstract constructs (hunger/ thirst meter) in games. I am all for experimentation, but in terms of UI/UX, different for the sake of being different isn’t always a good (and I say this as a person who is opinionated about UI/UX and will simply not play games if they have a console UI).
I am big fan of abstract constructs (hunger/ thirst meter) in games. I am all for experimentation, but in terms of UI/UX, different for the sake of being different isn’t always a good (and I say this as a person who is opinionated about UI/UX and will simply not play games if they have a console UI).