Agent_Karyo@piefed.world to PC Gaming@lemmy.caEnglish · 5 days agoid Software released its first game 35 years ago today, John Carmack’s breakthrough side-scroller engine — Commander Keen title brought smooth scrolling to PCswww.tomshardware.comexternal-linkmessage-square19fedilinkarrow-up1176arrow-down10 cross-posted to: [email protected]
arrow-up1176arrow-down1external-linkid Software released its first game 35 years ago today, John Carmack’s breakthrough side-scroller engine — Commander Keen title brought smooth scrolling to PCswww.tomshardware.comAgent_Karyo@piefed.world to PC Gaming@lemmy.caEnglish · 5 days agomessage-square19fedilink cross-posted to: [email protected]
minus-squareLazyGit@feddit.orglinkfedilinkEnglisharrow-up33·5 days agoOh, the memories. What impressed me most back then was that this was the first time I ever saw an idle animation. If you didn’t move for a while Commander Keen would sit down and read a book 🤯
minus-squarealtkey (he\him)@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4arrow-down1·4 days agoWhat, read a book? Don’t they, like, have a smartphone? Commander Been they are.
minus-squaredukatos@lemmy.ziplinkfedilinkEnglisharrow-up2·4 days agoBoulder dash from 1984 had it, too. The character would tap its foot if idle.
Oh, the memories. What impressed me most back then was that this was the first time I ever saw an idle animation. If you didn’t move for a while Commander Keen would sit down and read a book 🤯
What, read a book? Don’t they, like, have a smartphone? Commander Been they are.
Boulder dash from 1984 had it, too. The character would tap its foot if idle.