• dukemirage@lemmy.world
    link
    fedilink
    English
    arrow-up
    29
    arrow-down
    1
    ·
    2 days ago

    The big caveat is

    Diffusion uses AI generated voices for its characters. […] They are plainly robotic, littered with bizarre phrasing and inhuman intonation. It means any character who opens their mouth immediately begins to detract from the experience.

    • MurrayL@lemmy.world
      link
      fedilink
      English
      arrow-up
      25
      ·
      2 days ago

      You missed out the very next bit, which seems equally as important:

      Normally, I’d write a game off under such circumstances, no matter how much or little it cost to make or buy. However, Diffusion’s developer, who goes by Aynekko, has stated that the voices are “currently being rerecorded” with human voice actors. These will be added into Diffusion “for the next or after the next update”.

      No excuses for slop voiceover - especially when it’s apparently shit quality too - but at least it sounds like they’re replacing it. Just wish they’d not bothered with the AI to begin with, and it does call into question their creative vision overall.

      • Duamerthrax@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 day ago

        I guess it’s fine, but we’ve had text-to-speech for decades without ai. Just use that for placeholder voices.

      • dukemirage@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 day ago

        Didn’t miss it, it’s the caveat for playing the mod now. Although a bigger dealbreaker for me is the underdeveloped narrative.

    • Blaster M@lemmy.world
      link
      fedilink
      English
      arrow-up
      11
      ·
      2 days ago

      For a free mod, that’s not a bad thing per se. Consider those voice lines were probably placeholders in the hopes someone could come around and better them. Which looks like that’s happening anyway.