alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 12 hours ago"Triple-A is in crisis" and games "don't have staying power because they're bad," says ex Gears of War director and Painkiller creatorwww.pcgamesn.comexternal-linkmessage-square48fedilinkarrow-up1147arrow-down11
arrow-up1146arrow-down1external-link"Triple-A is in crisis" and games "don't have staying power because they're bad," says ex Gears of War director and Painkiller creatorwww.pcgamesn.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 12 hours agomessage-square48fedilink
minus-squarerumschlumpel@feddit.orglinkfedilinkEnglisharrow-up4·11 hours agoMight be because you’re not just spending 2-3 hours with games, but >30h, often hundreds or even thousands of hours. Making that a compelling experience that people don’t quickly get tired of is much harder.
Might be because you’re not just spending 2-3 hours with games, but >30h, often hundreds or even thousands of hours. Making that a compelling experience that people don’t quickly get tired of is much harder.