Yeah I mean, that sounds reasonable. There is a big difference between generating all your game assets with AI and using Claude to refactor methods and write docs.
Can I ask why you think that? AI has stolen code and art and is regurgitating both without any credit or attribution to the originators. What makes art different from code in your opinion?
I found the concept of stolen code to be a bit weird. Code isn’t poetry, there is a correct way of doing things and then there is incorrect ways of doing things.
If everybody does things the correct way then the code will be the same for any given problem. So is it stolen?
It’s rather like how it’s almost impossible to play any set of chords and them not be from some prior work. It doesn’t mean that the music was stolen it just means that there is a limited number of ways you can combine notes and if you further limit it to combinations that sound good the set is even smaller.
The Hottest of Takes:
If we’re talking artistic credibility (as opposed to job security, plagiarism, and environmental impact), I want anti-AI people to uninstall their desktop graphics applications like Photoshop and GIMP. If you depend on buttons, value inputs and algorithms to get the art you want out of the machine, as opposed to using an easel and scanning your work into the PC without minimal touch-ups after the fact, then you’re no better than the person typing book-length prompts to get what they want. If you animate with key frames instead of hand-drawing every frame, you’re likewise just as credible (or not) as the prompt jockey. Hell, if you at any point use CTRL+Z, CTRL+C, CTRL+X or CTRL+V, you’re as artistically incredible as Paulie Promptnuts.
Just to be clear, I don’t think any of those things. But if you’re dismissing art on the basis that AI was used at some stage in its development, you should be thinking those things.
no,
if someone learns art on digital systems they can grab a pencil and do the same on paper. maybe they’ll be annoyed by lack of the undo button, maybe they’ll have to learn colour mixing, and how materials interact with each other, but the core ability to make art is fully transferable between ditigal and paper
same goes for animation. btw. your statement about it doesn’t make much sense, keyframes are a concept used by both digital and traditional animators. and if you meant frame interpolation then it’s a brute force calculation of the most average of averages given two data-points, 90% of the time the animator has to go back and fix it, developing their animation skills that they can then take to paper and do just the same (would just take way longer)
now what will a prompt typer do without their AI?
fuck all is what they’d do. the only transferable skill from that would be idk writing image descriptions for the visually impaired
Speaking as someone who dabbles with all kinds of art.
What are you talking about? I can’t even begin to make the art i make digitally on paper and i am using a drawing tablet. I heavily use blended layers and may zoom in to the pixel level to meticulously get something perfect.
My used to be art teacher (pencil drawing, digital drawing and tattoos) started lesson 1 with affirming that digital painting is not drawing and you can not use a drawing tablet to draw. They affirmed its its own thing and much closer to painting.
You could raise one point for eye hand coordination holding a pen like item to draw lines there are transferable skills there but for all my digital work, my paper drawings suck, and i don’t even want to think about that guy i know that was actually good on paper, but disliked using a drawing tablet so much he used a mouse to “scratch” drawings on pc instead.
If we are considering experience broader creative techniques there is also the very common (and very fun) art of making collages.
People used to do this with magazines and you needed to be good with scissors. Doing it online eliminated that skill yet public internet images and photoshop actually turned that hobby in an actual career. (I know many magazines where every cover is a photoshopped collage of pictures)
I like to to point this one because in my Own dabbling with ai generated (diy comfyui -not an llm prompt) the creative energy i put in feels much close to making collages, and a little bit like coding. You start with something basic and then you gradually change and mold stuff into intention.
My actual critique of ai generation is actually something much more basic… its just not as fun, its carving a rock that can change shape and sometimes it just sucks.
i meant the knowledge of line weight, colour theory, perspective, shapes, how light works, where shadows fall, how to treat your values, and the million other things that you can take to paper, that i have taken to paper as a ditigal artist
drawing ditigally is one way of drawing sure, but the skills you get as you draw are 90% transferable to any other medium - you just need to learn the new tool first
obviously it won’t be the same, but you’ll still be able to use the knowledge and skills you’ve obtained drawing digitally - to help you put the idea in your head onto the paper much better
and AI prompter would be on the same level as someone who’s never touched a pencil before
I feel like your being incredibly specific about how it applies to one art form.
Ai generation is not drawing. Just like drawing is not woodcarving.
Id like so see pencil or brush skills transfer to photography. Which is a good example because i have taken photos with intentional effect to make them look paintings.
Someone who works abstract without light play does not need to know light theory to be an artist.
If you want to do make the same art on a different medium sure knowledge is transfered but that really depends on what you are trying to do which is different for every creative individual.
In my experience there is knowledge overlap between making photoshop collages and building advanced ai generation flows.
These tools also complement eachother. Generate a specific something, photoshop it into the final product.
overlap between drawing and photography? easy, composition, colour theory, framing, in fact you could take everything (aside from gear knowledge) from photography and apply it to drawing or painting
pretty much all mediums of art have the same basic core - concepts that can come in handy no matter what other medium you grab, shapes, colours, compositions - you learn those by working with any medium, and you can take them everywhere else
The same concepts that also overlap with designing ai genres art. which is my pointW
Framing is set manually, different generation zones and is quite literally composition.
Adding skeletons with control net to fix a pose, again composition.
Choosing one of 100 different generated sky backgrounds is easier if you know color theory and recognize realism or lack therefor.
Pretty much all mediums of art have these indeed. So does comfyui. Ergo creatively designing ai generated images is art.
let me know when AI actually makes something new instead of mass plagiarising actual artists’ work (whilst burning through tons of water)
because at the most generous you could call what AI does a “collage of anonymous artworks guided by a user’s input”, but in reality, it’s just stealing, and you don’t even know who’s art you took




