A new PC port of Super Mario 64, with native Linux version. It comes as an AppImage, and requires a ROM file of the original game.
Seems to work well. FPS is locked to 30 by default, but you can change that from the settings. It even supports ultrawide resolutions, with the possibility to change HUD aspect ratio to 16:9.
It also supports HD texture packs, such as this one: https://github.com/GhostlyDark/SM64-Reloaded-GS. Just decompress it in to the mods folder, and toggle between original and alternative textures with the Tab key.


This is native code, so you’d expect much better performance, but mostly this is just a really great foundation to build on.
Current features are thin, but you should expect a lot of improvements going forward, compare it to something like Ship of Harkinian (same team) for an idea of what might be to come. Features like high framerates and texture packs, built in randomizer and tracking support, modding support, a ton of features and tweaks for speedrunners, etc, and a metric ton of QoL features.