alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agoEpic Games CEO Tim Sweeney supports the $900 million lawsuit against Valve, arguing Steam is "the only major store still holding onto payment ties and 30% junk fee" [refer to in-app purchases]finance.yahoo.comexternal-linkmessage-square65fedilinkarrow-up1111arrow-down112
arrow-up199arrow-down1external-linkEpic Games CEO Tim Sweeney supports the $900 million lawsuit against Valve, arguing Steam is "the only major store still holding onto payment ties and 30% junk fee" [refer to in-app purchases]finance.yahoo.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agomessage-square65fedilink
minus-squarealessandro@lemmy.caOPlinkfedilinkEnglisharrow-up1arrow-down1·edit-210 hours agoIt’s not about the “cut” you’re thinking; it refer to in-app purchases. Once you bought a game, Valve keep demand a 30% cuts on anything you sell once the customer launch your executable (.exe, binary file/game engine). hypothetical scenario to help visualize (it won’t go like that most of the time, but useful to understand the concept): customer Install and Launch Steam customer buy (Valve earn 30% cutshare) and install game on Steam customer uninstall Steam, keep installed game customer launch game (if is made in a way don’t need Steam dependencies). Anything sold while game engine is running must give 30%,of further earning, to Valve.
It’s not about the “cut” you’re thinking; it refer to in-app purchases.
Once you bought a game, Valve keep demand a 30% cuts on anything you sell once the customer launch your executable (.exe, binary file/game engine).
hypothetical scenario to help visualize (it won’t go like that most of the time, but useful to understand the concept):