The article indeed shows/mentions a fabrication method with lithographic techniques.
The question then is, can that technique scale to larger monitors or is that limited (by wafer size) to small screens, like those for VR-goggles? Perhaps the super high resolution does not even make sense in larger screen applications like monitors. That would require assembly of several ‘chiplets’ at great precision… probably cost prohibitive.
The article indeed shows/mentions a fabrication method with lithographic techniques. The question then is, can that technique scale to larger monitors or is that limited (by wafer size) to small screens, like those for VR-goggles? Perhaps the super high resolution does not even make sense in larger screen applications like monitors. That would require assembly of several ‘chiplets’ at great precision… probably cost prohibitive.
Imagine the processor powering that… even 8k at 32million pixels gets extremely intensive on processing power
16k resolution you are looking at over 100mil independent pixels