Unfortunately, I have a bad wrist/hand, and cannot type much more without extreme pain.
That being said… wonderful conversation, truly, thank you for that.
As a parting comment, I will say:
MooresLawIsDead is great youtube channel. =D
So is uh, Threat Interactive.
They go very in depth into showing the details of … basically, game engine and game optimization is largely dead, everyone is now just relying on assuming every end user has a supercomputer GPU to throw enough raw power and input lag inducing frame gen to smooth over a whole, whole lot of bad optimization and … unsustainable fundamental game design practices, which of course go along with the unsustainable fundamental hardware architectures.
Unfortunately, I have a bad wrist/hand, and cannot type much more without extreme pain.
That being said… wonderful conversation, truly, thank you for that.
As a parting comment, I will say:
MooresLawIsDead is great youtube channel. =D
So is uh, Threat Interactive.
They go very in depth into showing the details of … basically, game engine and game optimization is largely dead, everyone is now just relying on assuming every end user has a supercomputer GPU to throw enough raw power and input lag inducing frame gen to smooth over a whole, whole lot of bad optimization and … unsustainable fundamental game design practices, which of course go along with the unsustainable fundamental hardware architectures.