Maven (famous)@lemmy.zip to Programmer Humor@lemmy.ml · 7 months ago#godot #GodotEnginelemmy.zipimagemessage-square23fedilinkarrow-up15arrow-down10file-text
arrow-up15arrow-down1image#godot #GodotEnginelemmy.zipMaven (famous)@lemmy.zip to Programmer Humor@lemmy.ml · 7 months agomessage-square23fedilinkfile-text
minus-squarePtsf@lemmy.worldlinkfedilinkarrow-up2·7 months agoIsn’t it all unicode at the end of the day, so it supports anything unicode supports? Or am I off base?
minus-squareFaresh@lemmy.mllinkfedilinkEnglisharrow-up1·7 months agoI think they exclude some unicode characters from being use in identifiers. At least last I tried it wouldn’t allow me to use an emoji as a variable name.
minus-squareNeatNit@discuss.tchncs.delinkfedilinkarrow-up1·7 months agoYes, but the language/compiler defines which characters are allowed in variable names.
minus-squaredohpaz42@lemmy.worldlinkfedilinkEnglisharrow-up1·7 months agoSsh! 🫢 You’ll ruin the joke!
Isn’t it all unicode at the end of the day, so it supports anything unicode supports? Or am I off base?
I think they exclude some unicode characters from being use in identifiers. At least last I tried it wouldn’t allow me to use an emoji as a variable name.
Yes, but the language/compiler defines which characters are allowed in variable names.
Ssh! 🫢 You’ll ruin the joke!