Our sources confirmed to me this morning that the next Xbox systems, however, are not based on Qualcomm chips. There might be some third-party “Designed for Xbox” Arm-based offerings, like the Logitech G Cloud. But, the main plan from Microsoft, at least for now, is for the next-gen Xbox systems to have as much compatibility with your current library as possible. The overheads required to emulate games built for Microsoft’s AMD-based systems are beyond what the Snapdragon line up is currently capable of.
In a sense, this is MS indirectly admiting that their current Windows-on-ARM strategy has significant weaknesses and their emulation is not really performing and viable.
Even that won’t be enough. Apple users do not use older applications and there are a lot less niche, long tail (domain-specific, region-specific) applications on their platform.
In a sense, this is MS indirectly admiting that their current Windows-on-ARM strategy has significant weaknesses and their emulation is not really performing and viable.
They need Apple silicon lmao
Even that won’t be enough. Apple users do not use older applications and there are a lot less niche, long tail (domain-specific, region-specific) applications on their platform.