So now we’re being forced to have poorer performance and locked into buying more expensive hardware.

I’ll have to pass on this type of crap and vote with my wallet when ray tracing still isn’t there for the majority of pc gamers.

  • germtm.@lemmy.world
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    5 months ago

    welcome to the death of game optimization.

    it especially sucks for Doom: The Dark Ages since both Doom 2016 and Eternal were considered very optimized for their times of release.

        • tekato@lemmy.world
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          5 months ago

          That link explains nothing, it just tells you what people are using. Why does a game requiring a GPU feature mean, by your own words, the death of optimization?

          • Black616Angel@discuss.tchncs.de
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            5 months ago

            I’ll chime in for the other commenter.

            Having ray tracing be “a minimum requirement” is batshit insane. Just make it an option and don’t require it for everyone.

            Ray tracing is not that widely available, so you shouldn’t just force it onto your whole player base.

            And while this might not sound like an optimization thing, it really looks like they couldn’t be bothered to develop their game with and without the ray tracing features.

            Edit: looking more into the numbers, they are all insane.

            • 8 cores with 16 threads as minimum?
            • 16GB RAM?
            • and a 100GB SSD again?

            I don’t really play AAA titles nowadays, but this is aweful and far from optimized. Doom 2016 needed half of that for every single metric!