Personally won’t be doing the Kickstarter but would be interested in early access.
Pretty much. Greedy publishers are just following Nintendo’s lead that they can fleece gamers for more.
China blocked a game.
There hasn’t been a Hong Kong in quite a while now.
Are you referring to that chromatic hat guy? I’m in act 2 and I’ve spent about an hour trying to get one of his moves and it’s just not clicking with all of that delay and audio cues for me.
Now you know and no worries if you decide to do the romance path and watch the sex scene, other players won’t be made aware. :)
The real heroes are the guys who lent them their exhibitor badges.
It’s still good to be reminded that corporations are not your friend and we should be demanding better with our wallets.
The biggest things for me is that I hate having to turn the music down in game to be able to hear the parrying cues.
includes a feature named “EnterDownloadMode” which the code comments notes, “Enter a low power mode for downloads and get a handle that will keep this mode active until all obtained handles are dropped”.
Which will automatically put it in patient gamer territory for me.
Yeah, sad that this is the crap people have to resort to “fix” a bad standard and a even worse implementation.
Most gamers are stuck with lower end hardware because they can’t afford anything anymore.
I mean honestly, yeah. With a simple 4 GB chip they could have won the low end and not screwed over gamers.
They’ve really seemed to have forgotten their roots with the GPU market, which is a damn shame.
Counter point.
https://prosettings.net/blog/1440p-competitive-gaming/
Increased resolution has been the trend for a bit now even in these competitive games.
ETA, let’s also not pretend that those who play esports games only play esports games too.
A whole week isn’t what I would call a “very limited time” but at the same time, best of luck to them.
And let’s take this outside of the myopic view of only looking at inflation.
https://www.visualcapitalist.com/video-game-industry-revenues-by-platform/
Console gaming revenue: 1996 - 7 billion, 2022 - 30 billion
Let’s look at specifically Nintendo here since we’re talking about Super Mario 64
https://www.nintendo.co.jp/ir/pdf/2001/011121e.pdf
2001, 664 million in profit, adjusted for inflation in 2022 dollars, 1 billion.
2022, 1.7 billion dollars in profit.
You forget that in 1996 the gaming pool was also magnitudes smaller compared to today and despite all of the whining about increased development costs, which I also think is bullshit but that’s a different conversation, profits have increased to keep up.
So my opinion, no there’s absolutely no justification for a 80 dollar price point when you look at the over all picture.
Probably because harshness, tight timings, and the game goes out of it’s way to screw with your ability to execute the dodges and parries it’s more reminiscent of the souls like, not to mention it’s more recent and active in the gaming zeitgeist.
No really. Is more of a traditional, linear story driven, turn-based JRPG, set in alternate France, that incorporates dark-souls dodge and parry mechanics in combat.
So much fun in a completely different way.
Personally won’t be doing the kickstarter but would be interested in early access perhaps.