Sometimes I wonder what the thought process behind the gaming aesthetic was. RGB (*if tunable) itself is fine and adds a nice opportunity for personalization, but are those tacky fonts, crystal-facet enclosures, and overall showiness just tasteless or do any gamers actually prefer that look?
I think the industry still thinks their target audience is 12 year olds. It’s evident also in the aesthetic of the games they make. That being said I am seeing a slow change for the better. If only I could say the same about the prices…