In both games you have a vast world to explore. You see something in the distance, and it turns out it’s actually a place you can go to, which is such a cool feeling. You’re rewarded for every path you go down.
In Elden Ring you’re rewarded with some weird new scroll or a weapon that even if you won’t use it, you can totally see why it’s unique and cool in its own way.
But in Breath of the Wild you’re rewarded with a shrine that gives you nothing, or with another fucking Korok seed. And also while you were exploring your weapon broke.
I couldn’t go back to BotW after Elden Ring.
In both games you have a vast world to explore. You see something in the distance, and it turns out it’s actually a place you can go to, which is such a cool feeling. You’re rewarded for every path you go down.
In Elden Ring you’re rewarded with some weird new scroll or a weapon that even if you won’t use it, you can totally see why it’s unique and cool in its own way.
But in Breath of the Wild you’re rewarded with a shrine that gives you nothing, or with another fucking Korok seed. And also while you were exploring your weapon broke.
I couldn’t even finish botw. I found it monotonous and the world empty.