I guess it’s realizing you just want a stable “it just works” type of mainstream distro with a large community and support
e
I guess it’s realizing you just want a stable “it just works” type of mainstream distro with a large community and support
Yes, it’s definitely a more mainstream entertainment channel than pure info
aimed more at gamers than tech people I think
“we do these things not because they’re easy, but because we thought they would be easy”
for 4 Linux would also kind have the same problem as a 3rd party ROM, (almost) no one is making mobile apps for Linux
Sure, there are a lot of desktop apps, but most don’t have a mobile UI in mind
Samsung, Xiaomi and OnePlus have removed the option of bootloader unlocking on all of their devices.
Got me worried (bc i have a newish oneplus phone) but apparently OnePlus is only doing that in China for now. Still not a good sign for the future…
For phones Google gets to decide, as an os maker. For PCs, there are multiple OSses so hardware manufacturers get to decide.
I personally don’t see AMD or Intel doing that anytime soon, and if they do, at least Arm and Risc-V are making some good progress in the desktop space
if you close all the terminal tabs and do ctrl+r on a new one it will search all of the ones you closed
It’s not just risk, you also can’t really target a narrow audience. Indies can afford to make a game that only 1/100th of people will be interested in. Even if the AAA studio was 100% sure they would succeed and gain a loyal fanbase, they won’t do that if the potential fanbase is pulled from too small of a group.
the other thing is that you don’t actually need to rise the video game hierarchy to get an executive position like you might expect. You just need a business degree and some examples of successful leadership at other companies, even ones totally unrelated to video gaming
Yeah. AAA higher-ups are very rarely gamers or actually interested in playing video games. They’re just business people who I think mostly want to chase the profitable trends and recreate whatever successes they had in the past under projects with actually decent leadership.
Indie devs also generally aren’t concerned with stretching the runtime out over return limits or in a way that will prevent people from reselling the game.
I’ve used some slightly weird hardware but haven’t experienced anything of what you described. Across the whole range from the lab server with 3 3090s and 500gb of ram to my $40 Chromebook I got on ebay
Not a petition exactly but I found https://fightchatcontrol.eu/
There might be others, I didn’t look that long and I’m not in the EU so idk
The linked petition says:
The European Parliament MPs must vote AGAINST Chat Control legislation during EPlenary vote in June-August 2021.
It’s not even up to date. And it only has 1.8k signatures.
Look at other corrupt governments and you can see some even more startlingly disfunctional infrastructure.
I suspect that if you’re now playing where everyone else gets the same advantages, that ruins the fun of having cheats
If not and the cheats themselves are just that fun to use, sure, add it in as another gamemode
People make it sound like its some extreme time consuming task to learn rust. Rust actually gives helpful compiler errors tho and there’s a lot of resources online.
I was able to start making some basic things in rust (like an ascii-rendered brute force n-body simulation) with the help of a few google searches after just like 2 days of messing around in my free time. I’m sure reading kernel stuff requires much more advanced knowledge than what I have but it’s really not a large barrier.
variable width extrusions are great, you can get a whole lot more detail in thin areas just automatically now
There’s also tree supports (usually less material and much easier to design for and remove), lightning infill (weak infill for non-structural models)
maybe some other features that i’m forgetting
The limit (with infinite districts made of infinite people) is theoretically 1/4 support, in a 2 party system, with a choice made from separately decided districts. If you add another level of districts, it could be 1/8, another would be 1/16, and so on.
In practice you can’t make a district with actually 100% support of the opposing party, and you need to leave a little room for error in the districts you plan to win. Also there aren’t an infinite number of districts lol
A lot of that is shadows and lighting data, sometimes in unusual data structures without readily available compression methods. Compressing textures also impacts load times, obviously decompressing 10gb of jpgs could take a while. Still probably there are good compression methods and good tradeoffs to make, if any AAA studios actually cared about storage space (They do care a lot about GPU memory, just not storage space).
I think it’s the gartner hype cycle, which usually uses the same labels as the meme