

Haha, that’s pretty shit level software. Usually it took a little bit more effort than that to just kill it in task manager.
MJ12 Detachment Agent


Haha, that’s pretty shit level software. Usually it took a little bit more effort than that to just kill it in task manager.


You misunderstand, I don’t have any allegiance to Intel/AMD or ARM or Apple.
I am interested in factual reality though. This is not about Qualcomm versus AMD or whatever. It’s common sense. If you have a use case (e.g. x265 encode or god forbid an AV1 encode) that takes many hours, you laptop is going to suffer due to cooling issue. This is even true for an ARM laptop versus an ARM desktop.
I think the results you mention back up what I said?
So you’re saying that throttling after 5 min is not an issue with MT (or even ST) workloads?
I would be happy to be proven wrong (I am not kidding), but I would need solid proof from a 3rd party.
No offence, but random claims online is not how it works.
Mind you, I am not saying you or your friend are lying. There are likely other factors at play.


I thought you said your friend used applications not benchmarks. You know something like x265 encoding, AI video upscaling, mining XMR (CPU based crypto) or complex single-thread dependent strategy games; I say this as someone involved in computers for hobbies and leisure, not in a professional manner.
No offence, but what you are saying does not sound convincing in the least.
A high level X Elite GB6 ST/MT score is around 2,800 ST and 14,300 MT.
A high level 5950X GB6 ST/MT score is around 2,400 ST and 14,300 MT.
And this is a short GB benchmark (i.e. not sustained for hours on end).
You’re saying if I give you a complex (lots of water, storms, seas) 2+ hour BD source to encode into x265, your friend’s X Elite laptops won’t start to throttle in ~5 min and it will complete it in the same time as your 5950X? You’ll have to provide proof.
But he’s been using it for a while now and says everything works just fine. Replacing a big box workstation with a thin and light notebook and have it perform better is pretty wild.
Some specifics would be interesting. What applications were being used on the big box workstation?
But I do have a result screenshotted of 27.9 in Speedometer 3.0
Not aware of Speedometer 3.0, this does seem like a very solid result, but what does it show? Do you have any context on it? This is the first time I’ve encountered this particular benchmarks, would be interesting to hear about what it means.


I am not saying x86 apps don’t work (well some don’t work at all), but emulated apps usually have a bunch of strange bugs or issues like the provider refusing to honour commercial support when using the application on WoA. Here is one example:
Adobe Acrobat and Reader work on Windows on ARM (Windows 10/11) primarily via 32-bit (x86) emulation, with native ARM64 support actively in development. While usable, it may exhibit slower performance, lack PDF thumbnail previews, and have limitations with Outlook integration
I have other examples of applications that I use. For whatever reason, this piece often gets ignored when discussions about WoA come up.
And I am ignoring thing like line-of-business apps, regional commercial applications (local enterprise accounting software is not going support WoA) and consumer applications (less common than enterprise).
Not to mention issues like lower re-sale value, higher cost of repair and generally a pricier and much less developed support ecosystem. This is a big deal if you live in a developing country (or you have below median income in a place like the US).
you often see them on discount for $600 as opposed to the $1200+
The discount reflects the low level of demand.
The fact of the matter is that the current crop of X Elite devices are worse in every way relative to comparable x86 devices. This might change with Nvidia backed WoA devices, but I have a feeling they’ll be more focused on selling ML enterprise GPU than being fully committed to fighting it out in the relatively low margin consumer sector.
Valve’s compatibility layer for ARM making games work
I thought this was for Linux not WoA?


Sure, but Qualcomm is not Apple and they sell to multiple OEMs.


What’s the application and what are the benchmarks? ST? MT? What is the high level profile of the use case/application?
X Elite is generally very weak in most benchmark. The originally released Geekbench 6 results were never achieved by any devices available to consumers (because they were run on a custom cooled setup with a version of Linux optimized for running that benchmark on X Elite).


garbage marketing, overpriced laptops, and bad compatibility layer
I don’t believe any of this has been fixed, but we’ll see what happens.


I somehow doubt this will be the case.
If you don’t care about gaming (or heavy duty desktop applications), you might as well get a Chromebook or a Mac (depending on your budget).


Haven’t watched this particular YT, but from other video and text reviews that I have watched/read, it’s basically a relatively generic vampire themed action-adventure. It’s not an RPG in the least, some of the RPG-lite elements look comically dumb.
Cheers!


I am not a fan of American attitudes to what is marketed as free speech, but this does seem extreme.
Although I can see the point of this outside of corporate type stuff. For an individual, one could argue it makes sense. For a corporate entity (or even a private business), no way.


John Frusciante from RHCP likes making jungle/dnb?
My mind is blown!
I actually checkout his album on Bandcamp, it’s pretty good.


Movies from that time period also had a lot of drum and bass tracks.
It was a (relatively) new genre in the late 90s and it works well for energetic scenes and gameplay.
GTA2’s Funami FM had some drum and bass influenced tracks. The GTA2 intro movie used drum and bass in a way that’s very reminiscent of the time period:
https://www.youtube.com/watch?v=9Z5O29rLRnw
GTA3’s MSX FM had some top notch drum and bass tracks from the legendary (by electronic music standards) Moving Shadow record label.
Unreal Tournament 99 had drum and bass tracks.
Michiel van den Bos - Forgone Destruction
System Shock 2 also had great drum and bass music.
I wish this trend of using drum and bass tracks would become popular again, it’s a such good fit for intense/energetic scenes and gameplay.
It’s also great for that cold and clinical, yet psychedelic sc-fi ambience (like the Engineering track from SS2).


I am surprised I’ve never heard of this.
It very much has that mid 90s attitude and unique to DOS too. From what I remember, consoles didn’t really have these sort of games.
The artwork is top notch and stands the test of time.


Very cool interview. Some interesting perspectives on the state of the market back then.


A c/pcgaming and c/games UT2004 server would be a lot of fun!


You definitely need a little bit craziness and unpredictability to make a truly landmark game.
This might be an unpopular opinion, but I think truly good games (the ones that go down in history) need a certain amount of jank. Not jank for jank’s sake, but because something new, that makes you go “wow”, cannot have the same true and tried game design/gameplay approaches that have been done before.
Just look at the classics, they are considered milestones, but they have a lot of issues:
And yet I strongly prefer this approach (and modern versions such Space Wreck, Age of Decadence, Colony Ship, Consortium, New Vegas, UnderRail) to Obsidian’s recent output (let alone Bethesda with Starfield and Fallout 3).


I don’t know about that. If Valve made Left 4 Dead 3 with some minor iterative improvements (better graphics, same gameplay, maybe a new mode) and no trash monetisation (B2P like the first two games), I think it would be very successful.


Back 4 Live Service Game Failure
I believe Cyberpunk 2077 was a success. 35 million units and $750+ M revenue.