

This reminds me of the surprisingly effective inflatable frog costume that was in the news recently during protests against ICE


I don’t use Arch, but I am eternally grateful for their excellent documentation.
I am also grateful to you for your comment, because this is a good idea


Having a development folder is such a good idea that I feel silly for not thinking of it sooner. Thanks for the idea.


I think that power will always be a problem that we need to be mindful of. Even on the small scale, power imbalances can arise and lead to harm if we don’t proactively manage them. I find it useful to think of anarchism as an ongoing process rather than a goal, which means that the task will never be completed.
Regarding democracy, I’ve really enjoyed Chantal Mouffe and Ernesto Laclau’s writings. They propose a sort of radical democracy. I think it’s “Hegemony and Socialist Strategy” that I’ve read some of. It’s pretty dense, but I found it rewarding, and it reshaped how I think about democracy. In particular, I was far more pessimistic about the possibility of democracy at all before I read it.
I think the YouTube channel Think That Through was what led me to go read Mouffe and Laclau, if you’re a video enjoying person. It wasthis video on Hegemony


“Communism is less about an end goal, and more about a continuous process”
This is how I think about my own anarchism.
I don’t disagree with you that class distinctions would naturally arise from the systems of production and distribution, but I don’t see that as a problem really. There are some features of human society that feel analogous to gravity, in that they exist as functionally immutable forces that we must learn to navigate around and through. Even if we somehow achieved what we would consider to be a utopia, it’s realistically not going to stay that way — there would inevitably be some event or new development that would disrupt the balance of things. Such change isn’t necessarily bad, especially if we respond to it properly. It is inevitable though, which is why I find it useful to think of it as a process. I can’t remember who I heard this from, but a phrase I like is “my goal isn’t to make anarchism, but to make more anarchists”
I don’t consider myself a communist, but I like your comment because it highlights how much we have in common. A communist society wouldn’t necessarily be non-anarchist, and vice versa.
For now though, I find myself happy to shelve most ideological disputes with communists, because we’re so far away from either an anarchist or communist society that it seems more productive to use our common ground to strive towards a world that both of us would agree is better.
I would interpret “demonizing” something as meaning misrepresenting it in a hyperbolically negative manner that may even involve completely constructed criticism.
I don’t think that highlighting authoritarianism in past social experiments constitutes demonising them. You’re right that there were significant successes in these projects, and also that they weren’t perfect. If we don’t properly acknowledge the ways in which they went wrong, can we really hope to do better in the future?
I don’t see any way in which the people you’re replying to are being at all revisionist.
Nice! Talk about a great example of “OP delivers”. My thanks to the person you’re replying to for asking the question that led to this useful answer
Thanks, that’s now stuck in my head


In terms of who manufactures chips for RAM, Samsung Electronics, SK Hynix and Micron have a combined market share of 94%. I don’t know how big of a slice of the pie that Micron is, but it seems we’re down to two (and those two are also investing in AI — for as long as people are buying, anyway)


Ignorance isn’t bliss when you’re living in an objectively crazy world. At that point, you either internalise all the craziness and believe it’s in your head, or you look up and recognise that it’s the world that’s nuts. I’d prefer not to live in such a world, but given that I do, I might as well not be in denial about it.


Isn’t there only like, 2 other manufacturers of RAM?
Sometimes. I tend to have quite hard lines about what feels like acceptable levels of cheating though.
To use Terraria as an example, I remember going mad searching for a lava charm, and I ended up using a map viewer to check whether my world actually had one. It didn’t so I used a save editor to give me the charm. This part was a mistake, and felt like the kind of cheating that makes the game less fun in a slippery slope kind of way. I regretted what I did.
In future games, I would sometimes check to see if a Lava charm existed on my world if I had spent a while searching for it to no avail, and if there wasn’t one, I’d try going to a different world. If there was one in my world, I’d try to not pay attention to where in my world the chest(s) with the lava charm(s) were (and in some cases, I’d get a friend to confirm whether one existed on my world, so I wouldn’t even know the rough area where the chest was. Sometimes cheats can make the game more fun and engaging, if used wisely and in moderation.


Ooh, I like this
Edit: I think part of why I like it is that it’s evocative of both “construction” and “destruction”, and civil engineering necessarily involves aspects of both. Like, even when there isn’t existing infrastructure to demolish, there’ll still be tasks such as digging into the ground to anchor support structures, which I could consider to be a kind of destruction


Oooh, very cool. Thanks for the link, I’ll check it out


A form of wage theft that’s common in the US (and elsewhere) is that workers are expected to still do work when they have already clocked out (such as closing up the shop).
I have a Japanese friend who told me that it’s not uncommon that if your work colleagues are going to the bar after work, you are expected to go along. If you don’t, it shows a lack of commitment to your job. As it’s not a formal requirement, of course you don’t get paid for this, despite it being functionally mandatory. What’s worse is that you can’t just stick around for one drink and then head home — you are expected to stick around at least as long as your boss, even if he (let’s face it, the boss is probably male) is still drinking long into the night. I consider this to be an especially egregious form of the wage theft I described above.
It sounds so exhausting that I would likely be unable to do anything besides pretend to work, and even that would lead to inevitable burn out. I had heard that the work culture in Japan was bad, but I had no idea how bad until my friend shared some first hand experiences with me.


Corporations are not our friends, even when they seem friendly, like Steam. However, they can be useful allies, so I’m glad to see this response from Steam.
Damn, I relate to this so hard. Like, even more than most memes on this community. I really struggle to explain how I handle time perception to people. It sometimes causes issues with my support workers, because I come across as hyper capable and smart, but I struggle so hard when time gets involved. I literally can’t remember what happened last week unless I have some logs to look back on. Well, can’t remember is probably inaccurate — I do remember, I just can’t distinguish those memories from ones that happened two weeks ago, or two months ago (I can probably distinguish it from two years ago, but that’s only because I’ve moved house and changed jobs since then)


Were you running it with the unofficial patch? I don’t remember what it was that was causing me problems, but it’s possible that was it.
I replayed Vampire: The Masquerade — Bloodlines (2004) recently