

Unionised software developer here. I think you’re more referring to just Americans.
Unionised software developer here. I think you’re more referring to just Americans.
The guy on that thumbnail really reminds me of the kid at the end of Mass Effect 3 and that completely unfairly colours my impressions of this game lmao
I am cautiously optimistic about this. I think MMOs could in theory really shine in vr, though so far they haven’t been all that great, often relying on old and tired tropes.
A meadow with mobs evenly distributed that have a sight range of a few meters is something that I have a much harder time immersing myself into in vr.
Security through obscurity is generally considered terrible practice in the cybersec community. It’s much better to actually find and fix the flaws than just put your head in the sand and hope no one notices the issues.
Exploits in games and the exploits used by hackers for various other purposes are very similar in nature if less often in effect.
I have a general dislike of Facebook which has kept me away from their headsets, however this actually seems like a great idea.
Wearing a computer on your face instead of on your back has been one of the most asinine design choices of standalone vr. Comfort issues from putting weight on your neck while you’re expected to look around, the headset jostling around because of the momentum of the weight, the heat buildup from having both the screen and the computation on your face. Trying to solve these hurdles by making the computer itself more lightweight and cool has probably had other tradeoffs, likely regarding performance.
I do wonder if there’s any selection bias in the hardware survey steam does. I’m sure they sample randomly, but I think a user on Linux might be much more eager to participate in the survey than a Windows user, simply because Linux users tend to have a desire to be more vocal about their OS use than Windows users.
Is there a programmer version of linkedin lunatics? Seems like there would be heaps of content for it with people like this being the software equivalent of the business major’s motivational posting lmao.
I bought this on a sale last month, then heard there would be a full progress reset with this update so I held off on playing. I look forward to digging my teeth in at last!
Hoping for multiplayer soon.
The death of PC gaming is often exaggerated, be it vr or flat. The open nature of the platform will always have a certain audience.
If they don’t then they might lose the Brazilian market and who knows what comes after. It’s less about what Apple wants to do and more about what they might be forced to do.
Nokia is a mobile infrastructure giant. They are just mostly business to business, so like Texas Instruments they are rather easy to mistake for being small.
An external cartridge processing and providing battery power seems like a much better idea than the current solution of wearing the computer on your face. A small shoulder strapped device weighing a few hundred grams with a headset with more of a BSB sort of profile would be ideal for me.
I’m glad to see Apple experimenting with some ideas like this, not so much because I want an Apple headset, but because if it turns out to be a popular idea others will jump on board.
It seems like it carries some of the same DNA as the recent Metro vr game based just on this review: repetitive corridor shooter with horror elements. I might pick it up after I finish up with Metro since I think horror is a genre that vr truly elevates - even if it is so damn stressful to actually play them haha.
Steam vr sucks. I got Monado working alright with a bunch of fiddling around, though I don’t use fbt so no idea how well that part works. I’m using an index btw.
Only unsolved issue I have is that I can’t get steam vr to update my base stations.