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Cake day: June 16th, 2023

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  • I know it’s supposed to be a little tongue in cheek but in reality: if you have a steam deck and like it, just dock it to your TV and you have a low powered steam machine.

    I have a deck but got a MiniPC and have that plugged into my TV. Essentially a steam machine.

    Why? I wanted to game at 4k (the deck can do it but struggles), I wanted more convenience (I had to unlock my steam deck on its front face before I could use it which was annoying if I wanted to game from the sofa), i wanted to play more powerful games at higher settings generally (not just 4k, but simulations games that need more cpu and ram to play well so I wanted a more powerful machine). I also make more extensive use of the desktop mode and use it for browsing and streaming - it’s become an all-in-one device in a way Microsoft or Sony failed to achieve.

    I don’t think the Steam Machine will be as big as the deck, but it’ll have a decent market. If you want a mobile gaming platform get the deck, but the subset who only really wanted to living room game will be better off with a steam machine. The real competition for the steam machine is other living room PCs.

    I do think Valve could to with adding an app store in their client for installing progressive Web apps. Because being able to stream video content easily from within steam itself opens all their devices into being multimedia machines.


  • I’ve tried Arch - it allows you to make a system that is exactly what you want. So no bloat installing stuff you never need or use. It also gives you absolute control.

    On other distros like Fedora, you get a pre configured system set up for a wide range of users. You can reduce down the packages somewhat but you will often have core stuff installed that is more than you’ll need as it caters to everyone.

    Arch allows you to build it yourself, and only install exactly the things you actually want, and configure then exactly how you want.

    Also you learn an awful lot about Linux building your system in this way.

    I liked building an arch system in a virtual machine, but I don’t think I could commit to maintaining an arch install on my host. I’m happy to trade bloat for a “standard” experience that means I can get generic support. The more unique your system the more unique your problems can be I think. But I can see the appeal of arch - “I made this” is a powerful feeling.


  • I think the new device is good news. I can see what you’re saying - the benefit is if Steam Machines expand the PC games market with former console only players. But otherwise the threshold for PC development is already much lower than consoles; there are no dev kit fees, a wide choice of engines to target, relatively greater independence etc.

    The steam machine may help somewhat in having a specific hardware profile to target, but the games are still on steam’s store so still have to be able to run widely on Windows or Linux. That’s always been the complexity of PC development - the steam machine doesn’t change that much. Although admittedly the Steam Verified benchmarks are useful for users to simplify understanding what their kit can actually run which will benefit indie devs.


  • For me it seems to be when you go through to download the windows binary, you get an iframe on the page containing another site. That has ads and serves up the download. So I’m guessing the ads are on the website that provides videolan with hosting for its binaries?

    They are old fashioned intrusive ads pretending you need to click then to start your download. But the download starts already.


  • Tesla’s share price is a joke - it’s entirely predicated on the wishful fulfilment of a drugged up narcissist. Judged as a car company - which is what it is - it’s in terminal decline, with global falling sales, no new products and a major image problem. Elons other companies are spending money to buy up excess Cyber truck stock to inflate its performance and even that’s not enough. Yet it’s shares continue to soar based on nonsensical promises by its clown in chief.

    Tesla won’t be selling robotaxis because Elon Musk in his infinite wisdom forced the company to slash the tech in his cars. That made them cheaper but it also made them unable to compete with the safer lidar focused tech of his competitors.

    Meanwhile it’s “robots” are remote controlled nonsense; tesla doesn’t have the tech to back up it’s ambition.

    Elon won’t be getting his trillion dollar payout. When the AI bubble pops, Tesla’s share price will also collapse.



    • OS - - > Linux OpenSuSE with KDE

    • YouTube - - > Freetube - opensource, private YouTube client for Linux, MacOS and Windows

    • Downloading music/videos --> yt-dlp

    • Downloading videos/images --> gallery-dl

    • Email - - > Thunderbird (really moved forward in last few years)

    • Notes - - > Joplin

    Selfhosting (mine is on raspberry pi) :

    • Streaming library - Jellyfin

    • Photo library - imich

    • Downloads - qbittorrent, prowlaar, radaar, sonaar, lazy librarian in a docker stack with VPN

    • smart home - Homeassistant

    • filesync - - > Syncthing (I don’t have problems with long file names - maybe a Windows issue or Linux FS? I use EXT4 on all my devices and don’t use Windows anymore)





  • BananaTrifleViolin@lemmy.worldtoLinux@lemmy.mlTimeshift
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    11 days ago

    Looking at your error it’s because Rsync is erroring.

    I’d starr by testing Rsync with an individual text file saving to /dev/dm-0 and see what error is returned.

    Timeshift is good but it basically is just a tool to use Rsync to save a copy of your system folders (or other folders if you wish).

    Rsync needs to be able to read the source and write to the destination, so I’d start with testing that Rsync is able to do that.

    Given you’re using an encrypted partition it’s possible you’re trying to read/write to the wrong locations. You’ve provided device UUIDs but you’d probably actually need to be backing up the mounted decrypted locations? I.e. the root file system / will actually be a mounted location in your Linux set up, probably under /run, with symlinka pointing to it for all the different system folder. Similar for /home/ if you want to back up personal files.

    The device UUID would point to the filesystem containing the encrypted file (managed by LUKS) which will have very limited read/write permissions, rather than directly to the decryoted contents / or /home partitions as you’d expect in a normal system. In particular if /dev/dm-0 (looks to be an nvme drive) is an encrypted destination then really you also want to be pointing directly to it’s decrypted mounted location to write your files into, not the whole device.

    Edit: think of it like this, you don’t want to back up the encrypted container with Timeshift, you want to back up the decryoted contents (your filesystem) into amother location in your filesystem (encrypted or decrypted). If the destination is also an encrypted location you need to back up into its file system, not the device where the encrypted file sits. So use more specific filesystem paths not UUIDs. That would be something like /mnt/folder or /run/folder not /dev/anything as that’s hardware location, and not directly mounted in an encrypted filesystem unlike how it can be in a non-encryoted system.



  • Any points and click adventure game, there are loads including old classics and modern good games.

    Monkey Island remasters are fun and can be played with mouse. Broken Sword games are also good.

    Rusty Lake games are great if you prefer more puzzle games than narrative ones. Still has a great somewhat surreal plot just not like a point and click narrative game.

    Also If you havent played dwarf fortress now is the time to learn, the siege update came out this week. Mouse or keyboard, or both, but definitely can be done one handed.

    Vampire Survivor that others have suggested is a good shout, one hand on the keyboard is enough and its very addictive.


  • 100% CPU use doesnt make sense. RAM would be the main constraint not the CPU. Worth looking into - maybe a bug or broken piece of software.

    Also the DE may he more the issue than the distro itself. You could install an even more lightweight desktop environment like Open box. Also worth checking whether youre using x11 or Wayland. Its easy to imagine Wayland has not been optimised or extensively tested on something like your device, and could. Easily be a random bug if the DE is pushing your CPU to 100%

    There are super lightweight distros like Puppy linux.



  • Kinda bizarre take given that English is not a romance language and instead Germanic. Lots of words and phrases then came in from French due to the Norman conquest, and lots of words have been borrowed from other languages due to long European ties, the British Empire and the American globalisation.

    English is the ultimate mash up language, and its flexibility makes it very versatile. It can feel hard to learn due to the ideosyncracies but even spoken badly meaning is often retained.

    No noun genders is also a huge plus. They exist but they dont have function - unlike in French or German where you need to know the gender of an object to work out how to form a sentence correctly.

    So yeah “French pronounced badly”? Yeah, its really not.


  • Also separate from my long response, thanks for sharing that link. Very interesting read and the GNOME window decoration issue is rediculous.

    For me, I’m sorry to say, GNOME is the epitome of asshole design. This one of many examples of its rigid design philosophy having negative consequences for users and devs. And devs are protecting GNOME from its own users bad experiences because the user blames the game for not conforming, not the DE for being rediculous.


  • Worth saying the 3% market share is very new, and previously the share has been way way below this. At 3% that is millions of users but even that is hard to justify a linux release; many games dont even get MacOS versions even now and it has higher desktop share.

    The other problem for linux is version control - libraries are different across distros of different ages, and also constantly update. If you build software on a dependency and it changes in a few years, your game may break. As bad as windows is, when games are distributed a lot of the dependencies are distributed with the game as DLLs and installers for Microsoft tools. But for linux you previously could not guarentee the same version of the same dependency will be available on two distros still actively supported.

    It can be surprisingly hard to get old Linux software to run on new Linux distros. People are not generally aware of this as generally its old windows and dos games that people try to get working (so wine or dosbox are used), not old Linux software like Open Office from 2005 or an old version of Firefox. Most linux software continually evolves or its niche and just stops working (unless youre willing to go back and compile from source, and that can get nightmarish if it doesnt compile)

    Proton is part of the solution but developing “for” proton is not efficient long term. It is great for enabling windows games to work on linux, but linux native games would be more optimal. We’re just lucky we’re now in a time where there is a lot of CPU and GPU resource available to support the overhead and windows is also so bloated making linux + proton comparatively better.

    I suspect Flatpak may be another part of the solution - Flatpak can essentially be a way of ensuring a game can have a fixed set of dependencies which install on any Linux and should just work. Its not that far off the windows model of packaging DLLs, but is much cleaner and contained.

    Nix is another potential approach to this.

    But developing for Linux wouldn’t take off until the market share is substantially higher. The SteamDeck and tge rumours Steam console may help with that, but for now I think devs relying on Proton makes sense.


  • It had to happen eventually. Seems reasonable time to make the moce. It’ll be beneficial for all Linux users, and probably a huge relief for Gnome devs to be be able to focus purely on wayland.

    It just will suck a bit for those on rolling release distros who still experience major issues with Wayland, particularly when its not Gnome or Wayland projects that need to make a fox - looking at you Nvidia.

    I wouldn’t be surprised if other big DEs, such as KDE, start making firmer plans for dropping X11. I’m one of the 30% of KDE users still using X11 - for me it was Nvidia issues, and I do remain anxious about being reliant on drivers from a notoriously bad manufacturer. Having said the drivers have improved massively over the past 18-24 months for me at least, and maybe everyone moving over to Wayland is what’s needed to force Nvidia to act.


  • In terms of KDE dependencies, you’re talking basically about QT. The amount of packages you download shouldnt be too much and likely used for other QT programs which are common.

    However there is also GSconnect which is a Gnome extension and uses the KDE connect protocol.

    I would say that your concerns regarding the KDE Connect dependencies should be balanced against the good Android and iOS support, and the wide use of KDE connect means it is well maintained, supported and responsive to security updates. These considerations may outweigh the installation of packages that you otherwise won’t be using? It may be better to go mainstream and accept the dependencies than hunt down a lesser supported alternative and deal woth the associated shortcomings.