

Few more ingredients but my carnitas have always been a crowd pleaser
- Pork shoulder
- Coke
- Orange juice
- Chicken stock
- Canned Chipotles in adobo
- Onions
- Garlic
- Spices - I mix it up a bit, but salt, pepper, cumin, cayenne, and oregano will usually get you there. Packet or two of taco seasoning would probably do the trick as well
I tend to eyeball everything, but usually about a 12oz can of coke, oj and stock until it looks right, one onion chopped up, however many cloves of garlic I feel like peeling and chopping
If the pork shoulder fits I do it in a pressure cooker on high about 2 hours, if it doesn’t I do it significantly longer in a slow cooker
When it’s falling apart, pull the bones out, shred (I like to use a mixer)
Then like you, crisp it up under the broiler, and maybe mix in some of the cooking liquid
I don’t exactly keep up with the latest in emulation, and who knows how Nintendo is going to do things, but my understanding that in a lot of ways GameCube (and WII for that matter) emulation has been in a better place than N64 for a while now, so I’m not too concerned about the switch being able to run it.
While the console itself was less powerful, the N64 is kind of a monster to emulate, it basically speaks a totally different language than any computer (or phone, console, etc) you might try to emulate it on, and there’s a lot of weird special code in individual games that the console needs to deal with, so there’s a lot more for the emulator to do and so you kind of need a comparatively beefy device for the emulation to run well.
GameCube and later consoles work a lot more similarly to how your computer and other devices work, so it’s a lot easier to emulate them.
I’ve seen it explained sort of like if the N64 spoke Chinese, the GameCube spoke Spanish, and your computer speaks Portuguese.
If a Spanish speaker slows down and throws in some hand gestures, a Portuguese speaker will probably more-or-less get the gist of what they’re saying, and Google translate can pretty much fill in the rest. That’s your computer emulating a GameCube game. There’s not too much the emulator actually needs to do, just some minor corrections here and there but mostly things translate pretty cleanly 1:1 between the two languages.
Spanish and Portuguese are wildly different languages though, almost no shared vocabulary, different languages families, even some of the hand gestures may have different meanings, and Google translate is probably going to spit out some weird garbled nonsense if you try to translate anything too complicated through it. It takes a lot more to facilitate communication between the two languages.