

It’s Gnome. They do actually keep removing stuff that they disable by default, because they don’t even offer a GUI to configure these settings.


It’s Gnome. They do actually keep removing stuff that they disable by default, because they don’t even offer a GUI to configure these settings.


Ah, bummer. Looks like they don’t provide a Fedora repo, otherwise it would have been easy to layer onto Silverblue etc. There’s probably still some way, but I get not wanting to go through that trouble.


And the nice thing: mixing solar panels and agricultural land use can increase crop yields depending on the plant!


Out of interest, which client is that?


And that’s why I immediately fell in love with immutable distros. While such problems are rare, they can and do happen. Immutable distros completely prevent them from happening.


The dirty part is on the inside. I open the seat by grabbing the outside.
Also, I’m not “scared” of any “poo particles” “flying around”.


Depends. If I only lift the lid no (since I’m not touching anything dirty), if I clean yes.


I just take a quick peek once the flushing is done.
Put seat down, flush, wash hands while it’s flushing, then quickly check (and clean if necessary).


If you continuously make games like that, sure! But CDPR doesn’t do that.


That’s only if your employee retention and training are good enough, and you don’t plan on growing your team. When adding more developers you either have to invest incredible amounts of time and money to get everyone to that level (and we’re talking years per developer), or you’ll be left without the ability to really alter it while still having to educate every new developer on your engine.
This approach simply doesn’t scale or work out in the long run.


All is see is more costs and money down the drain to get the the developers up to speed and as productive.
Maybe in the short term, but long term it will save costs and speed up developers. If they keep their own engine, they have to continuously spend money to keep developing it, and every developer has to be trained to use this engine.
So while switching does cost money, staying on their custom engine will cost far more in the long term.


My brain was BAD today.
This sounds like the beginning of a confusingly educational porn movie.


I switched to LibreWolf when the privacy policy fiasco happened a while ago. It’s funny how every few weeks Mozilla manages to demonstrate why I won’t switch back.
The new CEO has also already lost me with this gem:
He says he could begin to block ad blockers in Firefox and estimates that’d bring in another $150 million, but he doesn’t want to do that. It feels off-mission.
Even taking the statement at face value, it’s unacceptable for it to just “feel off-mission”. It should be a clear “no, never” instead of some wishy-washy answer.
But reading between the lines, such a statement is not just an off-the-cuff remark, but at best a threat to their users, and at worst a way to gauge the blowback of such a decision. They must have already taken it seriously enough to come up with the $150 million.
If I had to put up a number, I’d guess there’s a 25+% chance that Firefox will drop Manifest V2 in the next few years.
One of my earlier memories was playing a strange game I haven’t been able to find again. All I remember is: you control a car (I think it has flower decals on it?) and can drive through a desert/canyon area. You can also press a key which makes a rotor come out of the top of the car, allowing you to fly it like a helicopter.
I have no idea what the gameplay was beyond that, but I’d love to find it again.


Lots of software has non-reproducible build artifacts due to e.g. timestamps being inserted, or due to non-stable algorithms being used during compilation. They presumably managed to remove all sources of randomness from the image they build.


FUCK YES! I was so bummed that Pharloom Bay and the Lifeblood Spire were cut, looks like we’ll be getting all that & more!


Then I’ll hold off on adding even more to the pile, but I can definitely recommend Lies of P.
Oh man, brace yourself! Dispatch is amazing. Came out of nowhere for me, and blew me away!


Silksong - I had hyped myself up way too much, yet it still delivered. Absolute masterpiece.
Dispatch - I finally understand why people enjoyed Telltale games so much. The writing is great, the characters are interesting, just all around a great experience.
Lies of P - Overture - I finally finished Lies of P & played Overture a few weeks back, after dropping off the game twice in the last years. Wow, that was great! And honestly more emotional than I’d expected.


I don’t wanna hype you up too much - but I’d been looking forward to playing Silksong almost since it was announced and had very high expectations, and it did not disappoint!
“Going back”? Aren’t they explicitly saying nothing will change?