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Joined 2 years ago
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Cake day: June 12th, 2023

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  • Claiming that someone stole what you stole is a little hypocritical. Not having a Pebble, and having discovered them just after they were shut down by Google, I’m glad Rebble did what they did. But claiming ownership seems a little over the top. Having an archive of apps available via a third-party site sounds like a win for both parties, except for the financial side. Certainly, not paying anything would be a benefit for RePebble, and not having an option to charge anything would be a loss for Rebble, but it sounds like an unmitigated win for Pebble and RePebble users.

    RePebble seems to be very committed to going FOSS, up to releasing some or all of their code as GPL3, which is hard to argue around. I’ll be revisiting this saga in 6 months or so when I’m in the market for a smart watch.




  • Android isn’t FOSS, AOSP is. If you keep conflating that, I’m not sure what you’re getting at. And having a sandbox or VM that allows you to run Linux apps is not the same as having native support. That would be like saying Windows had Linux support 20 years ago because VMWare existed.

    And no, control of your phone doesn’t equal Linux, but native support for a FOSS OS at the base level means that if the maintainers decide to go in a different direction, you can more easily part ways with them. AOSP used to be a more complete version of Android, but that has been clawed back repeatedly as Google transfers functionality to Google Play services and elsewhere, which has caused difficulties for LineageOS and GrapheneOS to be maintained over the years, including Graphene exploring moving to another device for support from the one line of devices they support now.

    Clearly, this isn’t solely the fault of Android and Google, hardware vendors bear a lot of blame, as well as their desire to exert more control over their customers. But Google and Android have the exact same issue and certainly won’t be pressuring hardware vendors to open up their standards.







  • The ad for the Steam Frame specifically says it’s compatible with the whole Steam family, Deck, Controller, and Machine. I expect Steam Deck will only be a virtual screen, as well as it’s standalone capabilities. If that’s all it can do with the deck, that’s enough for me. If it can do VR as well, even better. Either way, the frame also runs on SteamOS, so that will be Linux, and if they can’t support streaming VR from the Machine they will be crucified.






  • The vast majority of the software updates they do appear to be open sourced, which makes it really hard to lock the market using anti-competitive measures. And making Linux more mainstream makes it better for everyone, not just gamers. And if Valve makes games that are optimized for their hardware spec, how is that any different than an XBox, Sony, or Nintendo game, except for the part where it will also work on other PCs without having to wait for a port?

    It’s reasonable to be cautious about any actor, especially one as powerful as Valve. But nothing I’ve seen, except for the loot box stuff, has been actually anti-competitive, to the point where my GOG and Epic games work well enough on Linux these days that even the games that warn me I’m on an unsupported platform work just fine.


  • Im currently playing a game from Epic on my Steam Deck, I’ve recently played games from GOG, and of course Steam. The biggest drawbacks with non-Steam games are having to go to the desktop to install them, and not having my time in big picture mode tracked for those games. So, not seamless, but exceptionally playable. I’ve even customized button maps for non-Steam games, and also had to do nothing at all to have them work well.

    If Steam keeps extending like this, people will stop buying Windows for gaming. I will acknowledge that my gaming requirements aren’t as extensive as some, and I’ve never installed Fortnite or Roblox for my own use.