

News flash: the things the Linux (open source in general) community fight about are also fought between developers of proprietary software. But you only see some of those fights because the others are either “trade secrets” you have to sign in blood not to reveal, or are in the form of corporate competition, sabotage, and lock-in instead of heated but usually still civil discussion where bridges and compatibility layers can still be built between even completely opposing camps.







My dream Linux gaming setup would be a fully configured isolated container that can be run on any host OS. Games are the prime candidates for containerization because they’re all proprietary, and there’s absolutely no reason a game needs user level permissions or to interact with any other program on the system.
Imagine if you could just pull the OGC container from a public registry on your distro of choice, run your game, and then just shut it down when you’re done.
I suspect the biggest barrier would be sufficiently low overhead GPU access though.