Just your typical internet guy with questionable humor

  • 6 Posts
  • 218 Comments
Joined 2 years ago
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Cake day: June 22nd, 2023

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  • What those leaps do result in, however, is major performance gains.

    Which many devs will make sure you never feel them by “optimizing” the game for only the most bleeding edge hardware

    Then there’s efficiency. What if you could run Monster Hunter Wilds at max graphics, on battery, for hours? The first gen M1 Max MacBook Pro can comfortably run Baldur’s Gate III. Reducing power draw would have immense benefits on top of graphical improvements.

    See, if the games were made with a performance first mindset, that’d be possible already. Not to dunk on performance gains, but there’s a saying that every time hardware gets faster, programmers make their code slower. I mean, you can totally play emulated SNES games with minimal impact compared to leaving the computer idling.

    Saying “diminishing returns” is like saying that fire burns you when you touch it.

    Unless chip fabrication can figure a way to make transistors “stack” on top of one another, effectively making 3D chips, they’ll continue to be “flat” sheets that can only increase core count horizontally. Single core frequency peaked in early 2000s, from then on it’s been about adding more cores. Even the gains from a RTX 5090 vs a RTX 4090 aren’t that big. Now compare with the gains from a GTX 980 vs a GTX 1080






  • The majority of Square’s games from the era are some of the best they’ve ever put out, like Chrono Cross, Parasite Eve (1 and 2) and Threads of Fate (aka Dewprism), so they’re always good choices.

    Mega Man X4 is also one of the best of the X series. X5 is still good, avoid X6, it’s very clear how rushed the game is once you start playing.

    I’d put Jackie Chan Stuntmaster in place 25 of Die Hard Trilogy and Soul Reaver on 16 in place of Gex, though every in game cutscene of Soul Reaver is unskippable, but the voice acting is pretty much the very best of the console and holds up well even today.

    Silent Bomber decidedly deserves a playthru, as does C12 Final Resistance

    PS: really hard to read the “mentioned once” list, it’s all a single line without commas or anything







  • Regarding Fable, get the original first (fable anniversary on steam). Since you’re big on JRPGs, you might want to check out Ys, Trails and FATE series. You will definitely want to check out Metaphor ReFantazio

    You can also experiment some of the “only on PC” or “best on PC” games like Cities Skylines or Planet Coaster (try the 1st game for both) - neither has an available demo, but will definitely run on your computer. Wait for a sale, shouldn’t take too long. Factorio, on the other hand, has a demo that lets you experiment and get a good feel of what to expect of the rest of the game. If you’d like something comparatively simpler and better looking, try Satisfactory instead (no demo)

    On the RTS front, you can actually play the first Starcraft 2 campaign for free, though you need Battle.Net instead of Steam. That game can be a good introduction to the genre and, if you enjoy it, I can point out some other games in the same vein.

    A personal recommendation of mine is Palworld. I like the gameplay loop.

    Also, please learn to use commas.

    Catherine Full Body Alan Wake Ni no Kuni2 The forgotten city Until dawn A plague tale 1 innocence TLOU1 Uncharted



  • Just a reminder: if the intent is to get people off bluesky, xitter or threads, the masses won’t care about servers, they’ll only care about whether “people are there”.

    Maybe I’m delusional and severely underestimating how doable this is, but I really believe Mastodon needs to change the way it deals with new users if we want it to actually grow into a strong social media, keyword social (it needs people).

    The irony is that each server, as they’re running their own version of mastodon (or similar federated program), could edit their code to make the change so that the first page a new user sees is the local or global posts coming in. I don’t know how many bother to add any bit of code that differs from the main source, but I suspect it’s a very small fraction, which means the real decision falls on the main mastodon maintainers who, if comments on previous mastodon focused posts are anything to go by, very rarely accept changes to UI/UX