• 4 Posts
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Joined 2 years ago
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Cake day: July 7th, 2023

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  • I could only come up with three for now because it’s no small task!

    • Squarez Deluxe

    • TormentorXPunisher

    • Quake IIx

    I didn’t choose anything with crafting or making, because I can still craft and make things in real life. I chose games that provide something that I could never get anywhere else, and also games that for me are infinitely replayable. I would never pick a story driven anything because if that’s the only game I can play for the rest of my days, I don’t want to hear/play the same story 70 times, and RPG combat systems are easy to figure out and game after a while

    Squarez Deluxe to me is the greatest shape packing game ever made, it makes Tetris look like Tinker Toys idc fite me. It’s probably three decades old by now and it’s DOS freeware and I still play it. Extreme mode only, my peeps

    TormentorXPunisher is the best twin stick shooter I have ever played, and I have played hundreds of them. It has an infinite skill ceiling. I play every day and have done so for about 7 years. I was number two WR on hard mode until my protegé took me down, but I recently ascended on regular mode by 14 ranks. I’m so invested in this game I actually developed a friendly acquaintanceship with the sound engineer Joonas Turner

    Quake 2 is just a granddaddy of all amazing FPS with again, an infinite skill ceiling esp in movement. I actually enjoy the movement of Q1 better, but the mod support of Q2 and upgraded engine makes it a game that goes on forever. Team CTF, rocket arena, etc




  • I have a lifetime boycott of all things Ubisoft for this very reason. I bought game after game after game from the late 90’s until early 2000’s. 100% of them were legal purchases and with the CD in the drive… "please insert CD " error

    Then I became the lead developer for gameloft.com and saw how completely incompetent the French leadership of the company is. Absolute morons to the highest levels.

    Never another penny shall be conveyed to Ubi from my holdings.

    edit: You wanna know what I’m talking about? Ok. They import the director from France. He does not speak English, he does not speak Quebecois, which is very different than Parisian French. He has no knowledge of the games industry whatsoever, but is a cherished family friend. He cannot communicate with anybody in written or verbal ways. He shows up for work at 10am and takes 2 hour coffee with other “leadership” and then lunch. Then he comes back from a 2 hour lunch, and him and come C-Level turnip laugh at his Billy Bass for 30 minutes. I am not making any of this up. This man installs a friend he met into the position of Executive Producer. The man’s previous experience was managing an Esso gas station. No embellishment. So I’m the Sr dev and I’m the fucking acting director, account manager, game designer, executive producer, producer, technical producer, project manager, director of production, developer, creative director, QA lead, every god damned thing just to get some corny-ass games produced.

    edit2: Laughing at a Billy Bass. A Billy. Bass. Singing. Fish. Laughing at it uproariously.




  • I’m so glad the steam controller is back.

    I was an early adopter, I got my first steam link and steam controller in November 2015

    I went through 17 steam controllers.

    Seventeen.

    Because they were built like absolute fucking shit, and my ear actually got attuned to the sound of the shoulder spring breaking. Crunch.

    The first one I bought was totally DOA, the replacement was DOA with a broken button membrane, the replacement for that DOA with a malfunctioning back paddle. The fourth one, and first functional one I got lasted two months before the shoulder broke. There were ones I got new out of the box and the shoulder broke within an hour.

    So I’m happy as fuck that it came back, but I’m so hesitant. I choose to believe that they have corrected the shitty build problem, but I guess I’ll find out!