

In an order issued by a Texas federal court last week
Ah, say no more.
In an order issued by a Texas federal court last week
Ah, say no more.
An old friend of mine would often leave cups of coffee around his house that he had forgotten about. My favorite was when I found one in his freezer.
With the renewed interest from the show, it would make sense for Microsoft to get someone else working on a Fallout game since Bethesda isn’t going to do it any time soon. However, I would think that Obsidian would be the more natural choice. I would guess that MS would prefer to utilize one of the studios they own rather than license it out, but I could be wrong about that.
And even if they did license out development on a Fallout game, I would assume that they would be in a hurry to get something out there, which would make Larian far less appealing to them. I agree that they would probably make an amazing Fallout game, but another studio would probably make a decent enough game that costs less to develop and pays off sooner.
One of the things that sets the original apart from a lot of other open world survival craft games is that it was designed to be a single-player experience. Hopefully they can make it work well for both solo and co-op, but that’s a tricky balance.
One thing I’d really like to see is for creatures to be able to damage structures, and to balance that by having defenses to protect those structures. Being able to throw together an invincible fortress in seconds made some of the dangerous areas a lot less threatening.
A show should get as many episodes as it needs to tell the story it wants to tell in the best way possible.
Forcing a show to fill 20+ episodes with a set runtime often leads to lower quality filler episodes. It’s also a lot harder to do with the more serialized style that audiences have gotten used to. Babylon 5 showed that it could be done, but it takes a lot of skill, effort and planning.
On the other hand, having only 6 to 8 episodes can be infuriating when a show isn’t laser focused on telling a narrowly scoped and tightly scripted story. It can be done, but many shows waste precious time on tangents and subplots at the expense of the larger story. There’s less time for character development, foreshadowing, subtlety and pacing. Again, it can be done if it’s planned well and the writing is good, but often it just feels like a longer show that’s had essential material cut and rushed the plot because they didn’t plan for the amount of time they had. We still get the filler, even as they struggle to squeeze the story in. Can be especially bad when every episode has a different writer, and no one seems to know where the focus should be.
Turn off the nsfw filter on steam and find out.