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Joined 2 years ago
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Cake day: June 18th, 2023

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  • If I’m getting back to a game with gear treadmill, I can just clean uo my inventory and start the next exoansion with a clean slate.

    I have around 70% of the world cleared, several characters leveled to max, but I got through kike half of HoT and a bit of Path of Fire. I opened my full inventory that had a lot of random crafting stuff, consumables a a gew gear sets and I had no idea what’s anything for, or what am I even supposed to do next. Did a few quests then gave up in trying to sort it out, since it was just too overwhelming.

    I’ll probably give it a try again, love thw game.




  • one that would be poorly maintained by both us and EAC due to the low user base.

    I’m sure I’ve been playing a lot of games with EAC, because it’s actually one of the few ones that support Linux.

    If I’m not mistaken (judging entirely by the RAC popup/loading), from the games I’m playing, Hell Let Loose, Fellowship, Helldivers 2, I think even The Finals used it.

    Hell Let Loose wasn’t working at first, because you have to check a checkbox and enable Linux support when building, which did take them a while.

    So, unless I’m misremembering/confusing it with another anticheat, this is bullshit.

    Also “unless you have an in-house anti-cheat team”

    You made millions out of your player base. You can afford it. You’re just lazy.





  • It’s just a skill issue on the part of the developers.

    Making anti-cheat properly is hard. Writing a spyware that watches everything that happens on your PC and blocks any attempts of touching the game is way easier, but bypassing that is easy with solutions that have higher privledges, thus being invisible even for the anti-cheat. You can just fake calls or hide memory from the anti-cheat, or just edit the anti-cheat in itself.

    The solution for that is to run anti-cheat in the highest possible permission - the kernel.

    Now, you could just make another kernel-level program that would have the same permissions to defeat that, or just edit your OS (i.e Linux, or a VM) where your cheat lives outside and has even higher privileges than the anti-cheat.

    This is where Windows comes in - the only way to run kernel code is to have it signed by Microsoft, and that certification process is extremely difficult and annoying, which puts a pretty big hurdle in front of cheat developers. It’s the easy way out.

    You could also somehow reverse-engineer Windows and run a custom version to bypass this. And that’s where TPM comes in, which (if I understood it right) validates that your Windows is the official signed one, and thus the kernel anti-cheat is safe. You can’t have this kind of affirmation on Linux, and the lazy developers who don’t want to invest into actual moderation and proper anti-cheat solutions just resort to kernel anti-cheat rootkit and require TPM to be enabled.

    There’s not much Steam can do about this, aside from locking up their OS with signign keys and certification for priviliged software, along with setting up the whole TPM so you can’t run modified versions, which isn’t really possible since they are based on Linux.




  • True, but the point was mostly that in this case, it’s extremely apparent that there were 0 QA checks before they released it or they simply don’t care. As someone who worked in QA, I can imagine them missing a lot of bugs that are happening on Remix or the main game, because they could require some obscure combination of finished past quests and an account state that can be hard/impossible to properly test for all cases, while also having millions of players, so some may encounter it.

    But in the case of a major class campaign quest being impossible with 100% repro rate, because it needs items that are not even in the Remix, that’s inexcusable. It’s also easy to fix, and should be marked as critical because it’s a progress blocker. The only conclusion is that they either didn’t know about it, or just don’t care becuase they know that the community will just suck it up. It shows extreme disrespect for the players. Hell, when Remix released, you couldn’t even finish the first quest and if you tried re-logging, it didn’t let you login. It was extremely broken to the point of being unplayable for the first two days.

    I’ve had similar experiences even in retail. Just getting through the main campaign of last patch required re-logging to unstuck a quest 4 times (which I specifically counted), not to mention the desyncs.

    I could understand something like this if it was a developer that doesn’t have the resources, but Blizzard has and had in the past, but they decided to reduce quality just so they can increase their (already astronomical) profits.


  • If I could choose not to start WoW again, I would avoid it like a plague.

    I wouldn’t call it adiction per-se, but my problem with WoW is that even though I hate what Blizzard is doing, the extreme loss of quality both in game (recent example - they released a patch where one of the main feature are class campaigns, and 8/12 questlines didn’t work and had major 100% repro blockers, like requiring items that do not exist) and in Customer Support, and how it’s more and more obvious that they just want to milk the playerbase of their money without any kind of effort, I still keep playing. It’s not love-hate relationship, I actively dislike Blizzard.

    But, it’s one of the only games my partner is playing and that we can play together, and I also have a lot of friends in the guild I’ve been playing for the past two years with. I mostly just log in for a dungeon or two with her, or a regular raid night with my guild, which I enjoy.

    If I stopped playing, I’d give up a lot of friends and also an activity with my partner that we’re mostly used to. She doesn’t really play other games. So far, it’s still worth it, but I’m really conflicted every time I have to give Blizzard more money, since I’m basically held hostage.

    I highly recommend looking for a free server, i.e Turtle WoW (assuming it won’t get shut down, they are getting sued IIRC), because those people are actually making an effort to make a game they love better. Blizzard is just exploiting people like me, and their nostalgia, without any regard for the game. It’s a shame Morhaim lost the battle against capitalism and was driven out, and it’s extremely aparent on the quality of the game and direction Blizzard is going.

    Just to be clear - the game in itself is pretty all right and fun to play, what I have issue with is the way how extremely obvious is that Blizzard does not give a fuck, produces low-quality slop without any semblance of QA, and just plain exploits the playerbase. It could’ve been so much better with the resources they have, but they chose not to, and just cut corners more and more. And I highly despise that. Patches are broken, there’s reskinned content that’s heavily time-gated, and it just screams “low effort”.

    Do yourself a favor and don’t think about giving Blizzard money.


  • The major advantage of Matrix (not sure if DeltaChat can do the same) is the support for a lot of bridges, and how easily can you host it.

    Matrix has a really good and robust ansible project, with which you can set up your own sever in like an hour, assuming you have a place where to host it (I use Hetzner for like 7$ a month) and a domain. Adding bridges and configuring the ansible only needed like changing 5 config lines at most, and it’s very well documented. It’s also super easy to maintain, I “just update” every few weeks and it’s so robustly written, that it lets me know what changed and what config I need to update. I never had an issue with it in the past two or three years I’ve been using it.

    And then the bridges - I did not need to convince others to switch, becuase I run Discord, WhatsApp, Telegram, Signal and Messenger bridges on my Matrix server, which does bridge all of the apps into my Matrix server. Sure, they still get your conversations data, but at least you don’t have to have their spyware installed on your phone/PC and have it all consolidated into one Matrix app. I can also slowly convince people to switch to the more secure messengers like Signal, but don’t have to drop contact if they decide not to.


  • I second this. I only started slowly switching to nvim few months ago, and I already can feel slightly annoyed when I have to take off my hands of the keyboard to reach for a mouse, or when I’m editting a text in i.e a browser, want to make an edit few words back, and I have to spam keys like a madman instead of just jumping where I need to be.

    It’s addicting and extremely comfortable, having a good keyboard navigation controls.

    I really need to look into tiled window managers and a browser.


  • I do also like all the alt and ctrl combinations with arrow keys to move lines, blocks and jump over words.

    That’s what I love the most about VIM, that it has dozen little tricks like these. Need to jump over a word? Jump to next occurance of letter L? Jump five words? Jump to second parameter of a function definition? Jump to matching bracket? There’s a motion for all of that, and more. Including “go to definition” or “go to references”, if you set up your vim correctly.

    I don’t even know where to start to make vim or neovim do all that.

    What I did was simply install IdeaVIM into my Rider, so I can start learning the motions while also keep the features of the IDE I’m used to, but also more importantly installed LazyVim, which is a pre-made config for nvim that can do most of that by default, or has a simple addon menu (LazyExtras) that automatically download and install plugins relevant for a language you are working on. I.e I need to work in Zig, I just open LazyExtras menu, find zig-lang, and it install LSP, debugger, linter, etc that’s specific for that language.