

See, that’s the type of justification that doesn’t sit well with me and that the article is doing all over the place.
Is the Steam Deck a very successful handheld PC? Sure. Compared to the boutique stuff sold on Indiegogo by Chinese manufacturers it’s probably an order of magnitude larger.
Except it’s also not priced like one of those (or wasn’t at launch, anyway), it’s priced like a console, with the LCD model (while it lasted) priced right alongside the Switch OLED and a bit cheaper than the Switch 2.
And by that metric it’s done poorly, with best estimates placing it right alongside the PSVita at the absolute best, lifetime. The bar for success on that scale isn’t “selling millions”, it’s selling tens of millions, which the Deck has struggled to do.
So, all fanboyism aside: The Deck did well for a handheld PC, but kinda failed in the attempt to bridge the gap between those and handheld consoles. That, if you’re keeping track, is “reporting, not an opinion piece”.
This?
Valve’s Steam Deck has been a runaway success. While the beloved handheld has sold less than most major console handhelds, it’s become a valuable system for many to take their PC games on the go.
This is an opinion piece.




It’s just nostalgia. The vast majority of those were either entirely devoid of content or entirely unusable.
Also, mostly Flash, so disqualified for human consumption by default.