c/nintendos’s Official Head of VNs

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  • 216 Comments
Joined 2 years ago
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Cake day: June 28th, 2023

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  • Playing Super Robot Taisen Y!

    Reached chapter 6 and got a cool new attack for the Yz-Lunedrache. Also got to the point of the game you have to make your ending choice and went with the “B” route, which is supposed to be the harder one.

    Ending Choice

    I barely met Izana and it’s entirely possible she’s a victim of Dr. Yagami, but she was being shitty to Echika and big sis Forte can’t tolerate that. So I picked the “rejection” choice and and we’ll see where this leads us.

    Happy that once again you can recruit the “alternate” protagonist, I finished the “Relic of Gold” missions and got Cross in my team. He seems more fun than I expected, but given how long this game is I don’t think I’ll do a second run with him as the lead.


    Playing Nine Sols!

    Lady Ethereal was an insanely hard boss and almost got me to finally drop from “standard” difficulty, but after a billion* attempts I managed to beat her. Incredibly fun battle though, despite all those deaths I never got frustrated. The buildup for the battle was also amazing and added a lot to the experience.

    I’m really enjoying this game. Bosses are challenging but fair, exploration is rewarding, and the feeling of “growth” of your main character as you get more upgrades is great. One additional highlight is the story, there’s a lot of cool comic-book style cutscenes and plenty of dialogue with NPCs adding lore and character building.

    (*) It’s a hyperbole but I died a ridiculous amount of times to this boss.





  • I’ll give a counterpoint that I barely managed to finish HK and Silksong and would never try to 100% them, but I’m several hours into Nine Sols and I’m getting along just fine with the parrying mechanic. I’m honestly having more trouble with the red attacks that you can’t parry, in particular the ones that still hit if you’re standing close behind the enemy - muscle memory from other games makes me try to dodge to this position so those attacks just keep wrecking me.

    But might be one of those things that depends a lot on the person.


  • I think it’s one of those games that still isn’t compatible with Switch 2. I don’t have a Switch 2 (yet, maybe for xmas), but surely it will get fixed eventually?

    According to reports I’ve seen it runs but crashes very often.

    Really wish they’d patch this, I was researching the compatibility with games in my collection and this is the biggest one that’s listed as “not working”.



  • Playing Super Robot Taisen Y!

    Almost done with Chapter 5, most meaningful upgrade to the team this week was getting Mazin Emperor G. According to the wiki I have to make the choice of my ending path by the end of this chapter, curious what are the options will be.


    Playing Nine Sols!

    Current side-game. Had this in my wishlist for a while and was hesitant to pick it up due to Silksong PTSD, but after seeing it go on sale and hearing it has accessibility options to lower difficulty if necessary I decided to give it a shot.

    And I’m having a lot of fun. I’m trying to keep going on the “Standard” difficulty and the game is kicking my ass, but so far it doesn’t feel as punishing as Silksong. Game is very combat-focused, mob enemies can hit really hard so you need to move carefully, but the game doesn’t usually throw too many enemies at once and you’re also constantly finding shortcuts so even if you die you can get back to where you were quickly.

    The hardest part has been to let go of the muscle memory from other metroidvanis to try dodging everything and go hard on parry instead. Realizing I could parry or cancel all but one of the attacks of the first major boss was an “Eureka!” moment that let me progress much faster in that battle.

    Switch 1 performance is… passable. Noticeable frame drops but nothing that hurts gameplay. One last comment that I’d like to make is that this game has a lot more cutscenes/story sections than I expected, and it can get really dark, the end of story prologue was a very surprising twist.


  • Last week. Super Robot Wars Y has some really funny character interactions if you’re familiar with the source material.

    spoiler

    Kallen (Code Geass) and Allenby (G Gundam) both cheering for Mirage (Macross Delta) in their romance when all three are the “losers” is both hilarious and sad.

    Domon (G Gundam) turning into the mentor for Shinn (Gundam Seed Destiny) was already entertaining, but him getting a bunch more “disciples” over the game was great.

    Gauma (Dynazenon) turning every 5-person mecha team into rivals was also funny.



  • It’s not really necessary to keep everyone at the same level in these games, I just prefer to rotate characters for fun.

    But catching up in levels is extremely easy in SRT games - XP gain is proportional to level difference, so if there’s someone underleveled you can just use other units to weaken a couple regular enemies for it to finish, use the “double XP” spell and get multiple levels per enemy. Heck, you can do this with a boss unit and sometimes get as many as 8-10 levels at once.


  • Still going slow, but I’m feeling a lot better since yesterday so I might pick up the pace during the weekend.


    Playing Super Robot Taisen Y!

    Finished Chapter 4, got the upgraded Lunedrache and I’m loving it - I think it’s my favorite main character upgrade since the Vangnex/Grandvang from SRTV, and Forte’s new theme song is also great.

    Did a lot of side-missions including all the puzzle-like “Relic” quests that were available. Since these missions only use 3 units and had high level opponents the characters I was using for them are now very overleveled, Forte reached 70 while most of the group was still on the 45-50 range! But there’s plenty of units to play, so I’ll just let her sit on the bench for a while so others can catch up.