

Playing Super Robot Taisen Y!
Almost done with Chapter 5, most meaningful upgrade to the team this week was getting Mazin Emperor G. According to the wiki I have to make the choice of my ending path by the end of this chapter, curious what are the options will be.
Playing Nine Sols!
Current side-game. Had this in my wishlist for a while and was hesitant to pick it up due to Silksong PTSD, but after seeing it go on sale and hearing it has accessibility options to lower difficulty if necessary I decided to give it a shot.
And I’m having a lot of fun. I’m trying to keep going on the “Standard” difficulty and the game is kicking my ass, but so far it doesn’t feel as punishing as Silksong. Game is very combat-focused, mob enemies can hit really hard so you need to move carefully, but the game doesn’t usually throw too many enemies at once and you’re also constantly finding shortcuts so even if you die you can get back to where you were quickly.
The hardest part has been to let go of the muscle memory from other metroidvanis to try dodging everything and go hard on parry instead. Realizing I could parry or cancel all but one of the attacks of the first major boss was an “Eureka!” moment that let me progress much faster in that battle.
Switch 1 performance is… passable. Noticeable frame drops but nothing that hurts gameplay. One last comment that I’d like to make is that this game has a lot more cutscenes/story sections than I expected, and it can get really dark, the end of story prologue was a very surprising twist.



My initial impression is that its Standard mode in the same level in difficulty as HK, so you’d probably want to use Story Mode and tweak the damage numbers.
I haven’t tested it but the wiki says you can go as far as “take 1% damage and deal 1000%”, so you can definitely find a sweet spot for your tastes: https://ninesols.wiki.gg/wiki/Game_Modes