

What’s your goal, to take random designs other people made and print them, or to make your own stuff for fun or for some practical purpose?
The first original thing I’d made was a box to hold double-A batteries.
The slicer converts models into code to suit your printer. I use CURA for that.
Just ensure that you have your bed and extruder temps set right, and you pick an infill setting you like (I go 15-20% and Cubic). Make sure to preview the model and ensure that any significant overhang is supported. The bed on your machine autolevels but for anyone else, level your bed before starting your first print.
Only other software you need is 3d modeling software to make your own models. I’ve used Blender and FreeCAD but more expensive professional tools will work too.
















The meme of “Valve maintains dominance by doing nothing but waits for competition to trip over itself” is funny but they do put part of the billions they make towards beneficial products for their customers.
Not out of the goodness of their heart but to drive sales and foster a customer base willing to return.
GOG and itch do try in their own way so I have bought from them, IMO they are the only competitors making serious efforts to build a mutually benefical gaming ecosystem.
Epic, Microsoft, Ubisoft, EA and the rest are like a trapdoor with a wooden board over it. Tim Sweeney is standing there hoping you won’t think he’s trying to find the right time to swipe the board away and get you to fall in.