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Joined 2 years ago
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Cake day: August 26th, 2023

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  • I don’t see how it will have any effect beyond what the Steam store already has on the indie market. Indies already flourish thanks to Steam’s use of discovery algorithms instead of human curation.

    The Steam Machine isn’t going to compete with consoles. It’s not a replacement for a console and the target market for this machine is PC users not console users. Console gamers who don’t know what Steam is will not buy this machine like they didn’t buy Steam Decks instead of Nintendo Switches. The goal of Valve’s hardware push is to show that an alternative for Windows is possible. Valve wants to break Microsoft’s monopoly on the PC market. Since Microsoft is the biggest threat for Valve. The more anti-consumer Windows becomes the more it puts Valve’s business in danger, since a shitty Windows experience can push PC gamers towards consoles.














  • Microsoft was never going to make gaming affordable. The entire goal of GP is like any subscription service, to get you hooked so they can increase the prices. Microsoft is not and never was a pro consumer company. And GamePass is Microsoft’s attempt at making a hardwareless console. It’s a BYOD walled garden. It’s bad for consumers and bad for developers and publishers. Consumers will own nothing and studios are beholden to MS gatekeepers. Some account manager basically decides how much the devs will be financially compensated before the game is even released, instead of letting the market decide. Remember those court documents which showed how much they under valued Baldur’s Gate 3. If you think the standard 30% store cut is outrageous GamePass is on another level of bad. Sure they are currently showering devs in cash, but once MS has a significant chunk of the market they are going to turn off that tap. We’ve seen it with Netflix and Spotify. Like even the most popular artists earn fractions of cents per user.