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Cake day: July 1st, 2023

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  • Soggy@lemmy.worldtoGaming@lemmy.worldDon't make me choose!
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    7 hours ago

    This is almost nothing, though. The secret areas are a handful of coins, or an extra power-up, or a magic whistle. Three sections of a water level or a wall of ice in one world is not a puzzle nor an “alternate path” in a meaningful way. E-reader? The niche peripheral adds a tiny bit of extra content for the GBA release of the NES game and that’s among your best arguments?

    SMB3 is very good for what it is and a technical achievement but ranking it above World is pure nostalgia.





  • Soggy@lemmy.worldtoGaming@lemmy.worldDon't make me choose!
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    19 hours ago

    They’re interesting but aren’t used in novel ways. Leaf is great and Cape expands on it. Frog is entirely optional, Tanooki and Hammer are nice upgrades to Leaf and Fire Flower but don’t meaningfully change how you approach the game, the Shoe exists for a single level gimmick, and the map items are all little shortcuts to play less of the game. SMB3 does not use its unique tools to build new kinds of puzzles or present alternate paths through a level they just make the challenges a little easier.

    Cape, P-Balloon, and Yoshi are much better utilized.