

It’s been more than a decade since I’ve played a shooter with a controller, so idk how much of a difference this makes.
When you need to make small horizontal adjustments to your aim, try strafing instead; when that isn’t possible, and if you’re using some low-ROF semi-auto weapon, swing your reticle around the enemy, turning a matter of precision into a matter of timing.






I suspect companies behind needlessly memory-intensive software would rather push (harder) towards cloud services, or ignore the problem entirely - I’m sure they’ll find a way to enshittify their products in a way that solves the problem for them, or see lower profits and learn absolutely nothing.
If the software in question is something people need for their job, those companies can absolutely just decide that it’s not their problem and that you’ll just have to face the shortage head-on.
I recall listening to half of a video from SumitoMedia, where his answer to your question is, quote, “do you hear how fucking stupid you sound?” (you can probably guess why I didn’t watch the rest of it).