

That’s the US, right? I’m confident their civil engineers can concoct something like that.
That’s the US, right? I’m confident their civil engineers can concoct something like that.
Great attention to details from the artist: the viltrumites all got their strength by always carrying all their groceries in a single trip, and that’s why they instinctively hold that pose
I tried running it in a VM with 8GiB and it was still struggling at times
When dealing with base 10 representations, multiplying by 10 is a simple matter of adding zeroes;
dividing numbers that end with a zero by two is (usually) an afterthought;
doing both operations in that sequence is (usually) equally trivial, the only effortful thing I have to do is adding or subtracting a multiplicand, once or twice or thrice.
It’s not easier than having the result imprinted in my memory, but it cuts away ~ three quarters of the table.
Nope, went through “(6 × 5) + 6”. Slightly slower, but much more flexible since you can do that with any (base 10 representation of a) number that has a reasonable number of digits.
Fucking Aquaman, that’s an important part of the quote
Somewhat in between, more towards the former I guess?
I wouldn’t say it’s nonsense nor that it should be made fun of, I simply disagree on calling it a “choice”. It’s more like a D&D saving throw, and sometimes the DM just makes it mathematically impossible for you to pass it, but I concede that “choice” is less verbose than that.
I agree that you can change your psychological reaction to everything, and that it’s not easy, but it’s not, like, an API call to a well documented open-source library, and you don’t necessarily have full control over what that change is.
The other interpretation is basically your opinion, but actively dismissing the fact that it’s never not always effortless or painless - I’ve heard that here and there, by people I’m not really fond of.
You should elaborate a bit, I can get two possible interpretations of this - one which I agree should be a more popular opinion, and one which I believe is nonsense and should be made fun of.
The Linux experience:
The Windows experience:
WHY IS AN APPLE TREE HE, BUT AN APPLE IS SHE?!
Just wait until you learn about eggs, ears or fingers
There are mods that alleviate its problems, but in Vanilla Valheim (Vanilheim, if you will)… ehhh.
I always managed to organize chests into somewhat sensible categories, but in the first half of the game’s progression chests are tiny.
You do get to yeet carts full of ore from mountaintops, though.
So everything needs hunger variables
T̸h̶e̴ ̷f̵o̶g̴ ̷w̴a̷s̴ ̸h̸u̵n̵g̴r̸y̸,̸ ̶i̴t̷ ̵a̸t̶e̵ ̵t̷h̵e̶ ̸w̴o̸l̷v̷e̸s̴
Eh, userspace has some limitations that cheaters can circumvent more easily if they get their hands beyond it.
Kernel-space ACS is not going to stop you if you’re motivated enough, though, and at some point it becomes more of a hassle to deal with for the legitimate player than it is for the cheater.
Like those websites/services with password requirements so insane it’s actually difficult for you to cook up an actually good one.
All the games I’ve played with anti-cheat software under Linux, exclusively run in userspace.
That’s (of the reasons) why you can’t consistently determine which ACS work: those that support Linux have to make the compromise of not running in kernel space (let alone as root), and sensibly let the developer choosing whether to allow such compromise.
Maybe it’s because I played them all several times (the original ones, not the LE), but the gunfight mechanics are extremely okay enough to me - oddly enough Andromeda was the one I most enjoyed shooting in (though I didn’t finish it due to hardware problems).
Exploration as in sightseeing, yes you’re right, I forgot about it - though I don’t remember there being much actual exploration in 2 and 3? Granted, I either missed some things in 2, or they were included with some DLCs I didn’t have at first.
Defining the return type that way can be used when dealing with template sorcery - there’s no use for it here though, not even for readability in any way.
Controversial opinion, but I feel that all games after the first one were only held up by the characters and worldbuilding - hell, ME2’s plot IS the characters
Solid choice, he is a bit flawed in the first game (obsessed with pointing fingers at Saren (admittedly only being 1.05% wrong about him)); but he and Hackett are the OG superiors that have your back rather than constantly second-guessing you.
The latter even set his foot on a terrorist-owned ship, imagine the favors he had to pull in order to do that discreetly just to talk with you in person…
Yeah, I dual boot Windows
's ass outta my system >:C