Defining the return type that way can be used when dealing with template sorcery - there’s no use for it here though, not even for readability in any way.
Defining the return type that way can be used when dealing with template sorcery - there’s no use for it here though, not even for readability in any way.
Controversial opinion, but I feel that all games after the first one were only held up by the characters and worldbuilding - hell, ME2’s plot IS the characters
Solid choice, he is a bit flawed in the first game (obsessed with pointing fingers at Saren (admittedly only being 1.05% wrong about him)); but he and Hackett are the OG superiors that have your back rather than constantly second-guessing you.
The latter even set his foot on a terrorist-owned ship, imagine the favors he had to pull in order to do that discreetly just to talk with you in person…
I don’t know about Zuko being less strong, he did betray his father (and temporarily abandon his girlfriend) just to follow his moral compass; his runtime (and his first faux-turnaround at the end of book 2) highlight how difficult it was for him.
Sokka only had do smarten and humble himself a bit, which is no easy feat either, but easier by comparison.
… which is why if I had to pick a favorite from A:TLA, I’d choose Iroh.
Zuko was never really evil, but, where he took his time to look at his moral compass, Iroh had to experience geomagnetic reversal and made it out alive.
WITHOUT a kind uncle nudging him in the right direction.
That’s the second mention from Discworld, I guess Pratchett really knew how to write his characters
While I enthusiastically agree with the whole thing, I can somewhat get behind RenderDoc’s “making it configurable would take some work”.
However, Flatpak’s “fucking cry about it” attitude is why I’ll avoid using Flatpak for as long as possible.
pardon my english
If I had a nickel for every time I used bad English grammar I’d have two nickels, which is not a lot because my country has very high income taxes.
Nice pick, personally if that was my answer I would attribute it to how little we know of him.
Without any doubt, they really put a lot of effort into making him look and sound like… whatever he is.
Thanks for the link too, although it feels like that animation is too… expressive? I think the g-man would have less pronounced expressions, like, not going full >:3
when talking to Alyx.
I had a feeling A:TLA would be mentioned, I would’ve sworn Zuko would be the guy…
I think they underused Sokka tbh. Such a good character yet his role in the gaang wasn’t shown as often as I’d like.
Sounds like me tbh, being a bit silly and causing trouble for people around me with no ill will
(though unfortunately I’m still alive)
Chiquita (or a parent company idc).
Among the many other bad things they did, they knowingly AND REPEATEDLY hired terrorists, and also moved the US to overthrow the Guatemalan government just for a few labor laws.
Is it even possible to get an order of magnitude more cynical than that?
You’re welcome, though keep up your post chain with the two remaining good ones first ;^;
I wouldn’t know, actually. Halo 4 is the last game whose campaign I played - since H4 is in the MCC, H5 is not on PC, and H:I costs too much for my opinion of it.
Halo 5 is infamously more book-dependent than Halo 4, and …
the two things in H:I that follow from H5 are cortana bad and Infinity runs away
… , so IF you want to skip Halo 5, worst case, you may be missing how you ended up where H:I begins.
There may be a reference to a certain Spartan Locke here or there, idr.
I don’t want to spoil your fun, so I’d say you should run through H5 if you’re planning to play Infinite and if (unlike me) you wouldn’t have to buy an Xbox to do so.
To answer your first question: I can’t say too much about a game that I only vaguely remember from watching a playthrough on YT, but from what I do remember, H:I is somewhat more self-contained.
Would’ve bet my money on that exact outcome *^*
The fact that you didn’t really understand the plot is not your fault: 343I Halo games until H:I have an obsession on requiring you to read books to straighten up the story.
If you have questions such as:
… it’s because none of those questions are answered within the main plot of H4.
Some answers (3,4,5) you can find in books, some (1,2,6) in Spartan Ops (I never even played those),
some (7) here on Lemmy - yes that was absolutely a QTE for a final boss in a Halo game.
If it’s any consolation for Cortana’s death being undone later offscreen, SPOILER AHEAD, her death’s undoing is also undone later offscreen.
…
… on second thought, I lied a bit. Halo 4’s main story does answer the first question in the list above, and the answer is “A lot can change in 4 years”.
Jokes on them, kill
without option arguments sends SIGTERM so you are allowed to simply ignore it
I wouldn’t blame you, many people wonder what kinda halo looking game Halo 4 is
I definitely want a follow-up with your opinion of the ending, since you aren’t there yet
I don’t recall, I’ve never really liked it so I’ve completed it twice in my life and only once on Legendary. I remember some youtuber saying ammo is particularly scarce, though I think it’s on par with Halo 3? Perhaps slightly more difficult, like Reach.
There are speedrunners that manage to finish H2 in a few hours, when I say it took a day for us I mean we woke up playing Halo, paused for lunch, and stopped playing after dinner.
What’s impressive is that last year our brains didn’t melt like they did the years prior *^*
Don’t you worry, after H2, H3 becomes a breeze, H:R may be more of a challenge but without H2’s bullshit. Mostly. I wonder if I’ll ever manage to try and LASO some game at some point…
Maybe it’s because I played them all several times (the original ones, not the LE), but the gunfight mechanics are extremely okay enough to me - oddly enough Andromeda was the one I most enjoyed shooting in (though I didn’t finish it due to hardware problems).
Exploration as in sightseeing, yes you’re right, I forgot about it - though I don’t remember there being much actual exploration in 2 and 3? Granted, I either missed some things in 2, or they were included with some DLCs I didn’t have at first.