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Joined 2 years ago
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Cake day: June 8th, 2023

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  • At $500, the system would cost as much as a PlayStation 5 or XBox Series X and Nintendo would not be able to sell it as a low cost alternative. It would also be a 60% price increase over the previous generation. I would expect $400 and hope for $350.

    I am ready for the battery life to keep getting worse, especially at the lower end of the range (so from 2.5-6.5 down to 2-6).

    No graphics or performance improvement for old games running on the Switch 2 unless the publisher puts out a Switch 2 specific patch. Nintendo would rather have ugly games that work as expected rather than pretty games that introduce new bugs.








  • I assume that the PS5 Pro is great for its target audience: people who care about getting the best possible graphics on a console. They bought it, they tried it, they loved it, and they praised it. The issue with the PS5 Pro is that not everyone fits into that niche. For people who are not playing on giant 4K TVs, what is the benefit? What does it provide that a regular PS5 (or even a PS4) does not? Sony has not provided an answer, from what I have seen.





  • I assume that the system will still be very hard to get on release. Nintendo is going to hoard systems until November and flood the market until December. If you or I cannot get the system on release day, we will complain to other fans, but we will keep looking until we find one or break down and pay scalper prices.

    On the other hand, parents will want to go to Walmart at 3 PM on Black Friday and grab a system. If they don’t find one, they will be super mad that they have to explain to little Timmy that he is not getting a new Nintendo for Christmas. It will make the news.

    What I would like to see is Nintendo limiting how much their resale partners can bundle with the system. For a while with the Switch, you could find one in stores… assuming you also buy a GameStop carrying case, a GameStop controller, a set of gold audio cables, and 3 shovelware games for a premium price.


  • I would seriously question the competence of Nintendo developers if their system cannot survive an unexpected shutdown. Computers losing power unexpectedly has been a possibility for server and desktop computers since those form factors were first created.

    Sure, maybe some clever code cowboy decided that since the system will always have a battery, their OS can be optimized around never losing power. That reasoning should have been rejected, with prejudice, in a code review. Batteries fail and the older they are, the less charge they hold. Even if the battery is still good, the connection between it and the rest of the device can wear out or come loose.


  • I actually agree with the article, though I think it is premature. The Switch 2 trailer does nothing to attract normal people to buy the Switch 2. The trailer showed that the S2 is slightly larger, has a new JoyCon attachment, and implied that the graphics are better. None of that is a reason to throw away your Switch 1 and buy the Switch 2. Most people don’t care about top of the line graphics and those that do know that a PC or PS5 Pro is the top of the line and a high end phone will beat the Switch 2 for portable power.

    Normal people want to hear the story about what the system offers. The Wii sold video games that made you more active instead of less. The Switch offered the same gaming experience at home and on the go. Every generation of PlayStation sells on top end graphics in a plug-and-play box.

    What will be the unique selling point of the Switch 2? Hopefully we will know after the April announcement.



  • I would not mind if they kept the quick, efficient UI but still included all of the fun bundled software. I love transferring my Miis from one system to the next and seeing all the friends I played with (shame more Switch games don’t use them). I fondly remember commuting by light rail and collecting Miis in Street Pass Plaza.

    With the Switch, I assume that the development cycle was rushed and the software devs churned out the OS but did not have a chance to develop any fun apps. It is a shame that they never went back and added them. With how well the system was selling, there was no need for them. Hopefully with the S2 having plenty of development time, they will do better.


  • I have heard that the current Switch already supports mice, but very few games use it, since no one has a mouse connected to their Switch, since almost no games use it. If there is an (uncomfortable) mouse included in every Switch 2, game devs will be more willing to include mouse controls in their games. Players who play a lot of mouse enabled games will hook up a real mouse to their system. Much in the same way that every game for the current Switch supports Joycon controls even though many hobbyist gamers will use a more traditional controller.