

Boyinaband transitioned!!! (/s)
Boyinaband transitioned!!! (/s)
GUI is a generic swiss army knife. It’s easy to introduce to someone, and it has a whole array of tools ready for use. However, each of those tools is only half-decent at its job at best, and all of the tools are unwieldy. The manual is included, but it mostly tells you how to do things that are pretty obvious.
CLI is a toolbox full of quality tools and gadgets. Most people who open the box for the first time don’t even know which tools they’re looking for. In addition, each tool has a set of instructions that must be followed to a T. Those who know how to use the tools can get things done super quickly, but those who don’t know will inevitably cause some problems. Oh, but the high-detail manuals for all the tools are in the side compartment of the toolbox too.
To the folks recommending the game, can I ask you a question? Not trying to antagonize, just curious:
What makes Cyberpunk click for you? I played at launch, wasn’t really enthralled, and refunded. I later grabbed it on sale + Phantom Liberty DLC, played through the main story and half of the DLC, and it still never clicked for me. I wasn’t entirely bored, but there were so many moments where I felt like the game world didn’t really care what I did unless I was playing a main mission.
What are some things I can try in Cyberpunk to see if it clicks for me?
I don’t think it’s necessarily a bad thing. Subtle but unusual is a good way to describe it.
However, I would like to point out that if it is their branding, then the character appearing is an advertisement for the service. It’s just not very conventional or effective advertising, but they’re not making money from a vast majority of implementations, so it’s not very egregious anyway.
Yeah, it seems entirely optional. It’s not like manually removing the Anubis character will revoke your access to the code. However, I still do find it a bit weird that they’re asking for that.
I just can’t imagine most companies implementing Anubis and keeping the character or paying for the service, given that it’s open source. It’s just unprofessional for the first impression of a company’s website being the Anubis devs’ manga OC…
I don’t think microtransactions are inherently bad, they are just used in the most greedy, money-grabbing ways.
There are some free-to-play games that don’t restrict your access to any gameplay at all as a free player, which can only be subsidized by microtransactions. If it’s just cosmetics, and they’re priced fairly, I wouldn’t feel any concern over it.
I say this as someone who will put 100 hours into a f2p game and maybe spend $10-20 on a skin or two. I feel that it’s fair to spend that much after reaping so many hours of play.
If it isn’t stimulating enough, simply play both characters at the same time - mouse and keyboard with hands, controller with feet :)
So long as your own lawyer isn’t doing the same, of course :)
If you like Jak, you’ll have a blast with Ratchet and Clank. Lots of good ol action platforming.
Klonoa 2 and Spongebob Battle for Bikini Bottom might also be worth looking into. I specifically remember finding tons of shortcuts in SBBB that were probably unintended, but that game also got a remaster in the last few years.
I mean, genuinely, this would be infinite energy. I was thinking of somehow using magnets and induction to generate power, but it would be excessively high frequency and would be antithetical to multi-phase power.
I would maybe suggest modding your defence to a high level, unlocking defence perks, and spamming block. The combat certainly becomes more manageable as you level up, unless you’re simply fighting a group of people by yourself. Then it never gets easier.
Just a random thought, I always knew that 33 multiplied by 3 is 99 and 33 1/3 multiplied by 3 is 100, but I never considered that 33 is 99% of 33 1/3.
Big centrifuges are quite scary. Think of how much mass they are moving at those speeds. In comparison, a small drillbit turbine being rotated by compressed air seems less scary.
This is a fair argument, but what if some people extract fun from improving their mechanical skills, positioning, game sense, macro/micro play, etc. and not from simply playing the game? In that situation, it doesn’t quite fit the typical idea of ‘fun,’ but it’s still reason to be sweaty in the game for ‘fun.’
- Not at all. It’s for people who want to compete. It’s for people who care about what the scoreboard says at the end of a match. It’s for players who care whether they win or lose, more than they care about having a good time.
I don’t understand why this isn’t the normal understanding. Think of high-tier high school athletes; they aren’t competing just for the fun of the sport. They may love <sport> and find it fun to be a part of <sport>, but when they are competing at a regional or national level, fun is not really the point to many of them. Their goals are the point - to win, to impress college recruiters, to improve their game - and they might have fun aiming for those goals, but the fun becomes secondary to performance.
Ranked gamemodes simply aren’t the place for fun to be the top priority, despite the game existing for fun. There is a reason why ranked and casual modes exist, and if the casual mode cannot be played casually, then it’s a problem in the implementation of the modes and not a justification for playing casually in ranked.
I don’t know about this, but only because Steam has a very unique position in their market. Lots of intense loyalists for Steam means long-term projects yield hype and reputation.
For example, the Steam Deck was a high cost high impact long-term project, and it wasn’t even in the interest of leading the handheld gaming market. It still brought them a lot of good press, and it also spearheaded the adoption of handheld gaming PCs - whether running SteamOS, Windows, or other linux distros - most of which are using Steam as the primary gaming library.
They just know that line going up steadily is more valuable than line going up exponentially until people get sick of your shit.
True, but one is a situation, and the other is a person. I didn’t know that the existence of Xi Jinping was a controversial idea in China…
But he was never taught what laws there are!