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Joined 2 years ago
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Cake day: June 15th, 2023

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  • WINDOWS USERS: Installling Bazzite (Gaming focused Linux Distro) is very, very easy. All you need is a some disk space, and a 16gb USB stick. You won’t lose any of your Windows data - even you don’t need to re-download any Steam game! Your Windows library will plug-in easily into Linux Steam.

    Follow this guide and you’ll be grand: https://youtu.be/JxPsKhJGTrs

    Yesterday I’ve installed Bazzite (as a dual boot) for the first time. As a long time Windows user, Steam Deck convinced me lots of previous problems are solved now.

    It’s the first ever I’ve installed a Linux Desktop distro willingly. And so far it’s working very, very smoothly even with my complex set of hardware.







  • Well…

    One thing is you can’t know if a ‘game idea’ is a good one before battle test it.

    On one hand it’s similar to writing a book or shooting a movie. Sometimes most mundane narratives have something that ‘clicks’, making it a hit. And sometimes most interesting ones have bad execution, to become instant failures.

    On the other hand, of course there are some understanding about ‘what is entertaining’ and ‘how to make things fun’. There are lots of discovered rules, tropes, approaches that worked so far. Like, Game of Thrones books always meant to be a cash cow TV series, and you see traces of almost all the rules that makes a book a good TV material. So there are many sources about narrative and game design that can guide you through your journey.

    Of course the concepts discussed in these sources aren’t definitive and open to interpretation. But they helped me dearly exploring ideas and hand down better experiences.

    Some I can recommend are,

    • Art of Game Design (Jesse Schell): It comes with a deck of cards which is very valuable for self-feedbacking.

    • The Game Narrative Toolbox

    • How Games Move Us

    With games, it’s ‘vertical slice’s, like preparing a 10 minute condensed version of a game. You can gather lots of feedback with that. Every game had that at one point. Balatro had that, GTA 6 had that, as well as “What Remains of Edith Finch” had that. If you can pique interest with a vertical slice, it’s mostly good idea to pursue the rest from that point.