

Chess on lichess


Chess on lichess
I bet they are all good, but I’m a Mint newbie too, well since a couple of years now! Works charmingly well for me.


My passkey died for my DS, haven’t been able to find a replacement, maybe I should look again.
You could also do homebrew on it, kind of nice back in the day.
This is me 100% 😑 can’t finish XYZ because if I finish XYZ then there is no more XYZ…
At the moment I’m trying to gently rince it in a sort of dilutant (w&n dillutant/thinner for WMO) without wetting the ferule and czrefully dry on absorant paper, it seems better but I also had an enormous glass jar of water so maybe I was not using water the right way…
Third line in English: “eraser bread” sort of 😁(mie de pain is the inside of bread).

Literally.


Bravo, you found an example!
You’re right, we should start using #define INT32 again…
I’m not OP but for the looks op seems to like bold brushmarks, so I’d recommend a large bristle brush? You can do it all except very fine details with them. IMO!
One caveat (I’m still figuring this out) is that if you drench your bristle brush in water to clean it (like regularly when you paint, not once a day) it wrecks havoc with the bristles.
Nice!
And that bread gum? ☺️


I did have a couple of years of gamedev under the belt, but only j2me java mobile games, so laying my hands on a nintendo dev kit was one of those one in a lifetime highs for me. Still get a tingle when I think about it ☺️.
You’re right about todays landscape though 😑, between abusing A to AAA companies, dark patterns and microtransactions 🤢. Such a shame. I should get into indie games more but they all feel like they were made for unity/UE, so they all feel a bit the same (where are syrategy games, spinoffs off Worms, lemmings, …). But maybe I’m missing out, there is so much rubbish to sift through.
Cheers!


Yeah that’s how we did it, loading a “blob” into packed structs :-)
I’m with you with the int32_t, that’s totally the way to go IMO, I guess my rant about #define INT32 got lost somewhere :-)
Actually got myself a job coding DS&Wii back in the day with my DS streaming tile engine (it is funnier to make engines), “use 64k tiles with the native 256 tile engine”. I had a little demo where you wandered around and slayed skeletons Diablo 2 like, backpack and items included. Built with the unofficial retroengineered dev kit. Got my hands on the official docs after that!
Fun times.


What on earth did you run on a DS and windows? I’m curious! BTW we used hard coded in memory structures, not serialising stuff, you’d have a hard time doing that perfectly well on the DS IMO.
Still only a small homebrew project so IMO my point still stands.
As for understanding your data, you need to know the size of the int on your system to set up the infamous INT32 to begin with!


Well cite me one then. I mean there are super niche stuff that could theoretically need that, but 99.99% of software didn’t, and now don’t even more. IMO.


Literally literally means figuratively now.


That’s a start, I bet smarter people than me will figure out how to make that okay.


Okay, then give me an example where this matters. If an int hasn’t the same size, like on a Nintendo DS and Windows (wildly incompatible), I struggle to find a use case where it would help you out.


I’d love a free open source linux on my xiaomi.
I mean I can probably use an older phone for my banking app, the rest is like firefox and chess, ah and yeah and the Leica camera 😑I wonder if it’s something extra difficult to port over to linux.
It’s the new new battery tech!