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Joined 2 years ago
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Cake day: May 18th, 2024

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  • It depends on how you defiine prisoner.

    For some reason, I’ve been thinking about that stupid-ass Kamala Harris quote recently.

    “You think you just fell out of a coconut tree?”

    Fuck, she annoys me. But that’s honestly pretty astute. I believe we are inseparable from our upbringing as it gave us the lens through which we view the world. Even when you go against the grain, you have to draw from your experiences to know what not to do.

    So, is one a prisoner? Only so much as one’s experience is a prisoner of oneself. It’s a give and take. Everyone comes into this world unable to meaningfully impress upon it, and so we are formed by those initial experiences that we cannot choose or define. Those experiences inform our actions which inform our future experiences and so on and so forth.

    At the end of the day, I think we’re just truly reactionary beings. I believe we’ve just been reacting to the experience of the universe since we popped up in it. I’ve yet to see a single human creation that wasn’t a reaction to a condition or behavior.

    Mother Necessity, some call it. But I think we can see in other sentient creatures the experience, act, experience pattern as well. We’re just fully sapient so we get to struggle with concepts such as fate.


















  • Bethesda has a lot of lore issues, but their main one is that they set pretty much all of their games far too late in the timeline. If you want to tell a post-apocalyptic story, that’s fine.

    It doesn’t make sense for anything to be living in a place where the water has been poison for 200 years. Fallout 3 would fit perfectly before Fallout 1 on the timeline.

    They knew it didn’t make sense for there to be like 3 half-assed towns in Boston after 200 years, so they created The Institute. Who are so all-powerful they wiped the Commonwealth of any real progress toward society, yet have no clear goals and are extremely incompetent. Set it around 60 years after the bombs, maybe take out the Synth plot and replace it with actual, nonconvoluted slavery, thus expanding on the themes of 3.

    To me, the show is a collage of scenes that I like, with quite a bit of stuff that I really dislike. There’s really cool ideas in it, and I honestly do love how they reference some of the universal experiences that we get when playing those games. But the treatment of the lore, in general, is honestly borderline disrespectful. The nuking of Shady Sands, as you referenced. But also the dumbing-down of the Sino-American War to a simple ideological conflict. Fallout is absolutely about how different groups interact and conflict with each other, but it is not about capitalism vs communism, and the Sino-American War is not the real-life Cold War, it’s a war between America and China over depleting resources. Correct me if I’m wrong, but I don’t think they even really reference the war, save for a crashed SOVIET satellite. Awfully convenient to tweak it that way when the show is made by a global megacorporation and China’s all in on the American media market now.

    Now, they’ve announced that in Season 2, “…every faction might think they’ve won.” To emulate, “…the story of history depend[ing] on who you ask.” Which, yknow, New Vegas already showed with the vast and varying opinions of its characters, as well as quite literally showing the effect of historical debate with the in-game debate about the Bitter Springs Massacre.

    I’m waiting to see how they pull it off, but I can’t see how all the factions could think they’ve won if Mr. House is alive, seeing how you have to assassinate him for 3 of the endings.

    Also, Caesar has an incurable brain tumor and you either kill Lanius or talk him into abandoning the front entirely in 3 of the endings. I don’t see how the Legion could ever be doing good. Maybe Macaulay Macaulay “Mr. McCulkin” Culkin Culkin is their new leader.

    Apologies for the rant, I’ve sorted through my feelings on the material we’ve had for a while but this show has me hot. That said like yeah solid 7/10 as a standalone show and I would even recommend it to people who would never play the games anyway.



  • It really does depend on your preferences.

    Fallout 3 is the better exploration game, New Vegas is the better RPG. Now, I love Fallout 3 and I think it has the best world design in the series (lore not included), but I get a great deal more enjoyment from leveling a character toward a specialization and seeing the different ways my small decisions affect the world than I do from dungeon crawling.

    New Vegas has me covered there, its perks are really fun and a large part of its many quests have 3 or more solutions (or an alternative quest). Contrast that with Fallout 3, where perks often don’t do more than raise a skill and the quest outcomes are largely binary between angelic and pure evil.

    However, if I want to scavenge through the wreckage of a dead world I can think of no finer game than Fallout 3. It really just seeps atmosphere from every pixel.