Roughly on par with windows except in DX12 games where there is a 20ish% performance hit. Nvidia finally officially acknowledged the issue recently, so there should be a fix in the future.
Vulkan, OpenGL, and DX11 (or older DX) games all work without issue.
Roughly on par with windows except in DX12 games where there is a 20ish% performance hit. Nvidia finally officially acknowledged the issue recently, so there should be a fix in the future.
Vulkan, OpenGL, and DX11 (or older DX) games all work without issue.