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Cake day: July 7th, 2023

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  • The airship is what sold me. I’ve wanted ships in Minecraft for as long as I’ve been playing Minecraft, both because it’s cool, and because I think survival games would really benefit from the idea of a mobile base. Being able to take your home with you is such a huge deal and really bridges the gap between the “cosy” and “adventure” aspects of these games.











  • I’ve been spending a little more time with Forever Winter.

    Its very definitely early access; not the bullshit “We’re releasing the game, but calling it early access so you can’t complain about any bugs you find” stuff you get now but actual real old school Minecraft style early access where you’re basically getting alpha builds straight from the developer.

    That said, it’s in much better shape than it was when I first looked into it (maybe a year ago?). Game is really fun to play, unbelievably tense, but without being too punishing. I think they’re really starting to zero in on that Dark Souls sweet spot where dying sucks, but not in a way that actually sets you back all that much. The stealth gameplay feels good, and getting out with a haul of loot is intensely satisfying.

    Plus the art design is unbelievably good.