He/Him | Hu/En/some Jp | ASD | Bi | C/C++/D/C#/Java

  • 6 Posts
  • 183 Comments
Joined 1 year ago
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Cake day: March 16th, 2024

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  • It’s more about most people don’t have time to learn all the commands to be a sufficient enough user. I don’t want to dig through an endless stream of AI slop articles hallucinating me the commands I need for something, nor have the time and money to retreat from society “to learn it properly”. Also often the things I do is more intuitive for a button or shortcut press (I have made a card for my keyboard for F-keys) rather than typing in every time the commands.

    Going CLI from GUI feels like ripping out the interiors and the dashboard from your car to make it slightly lighter the same way race cars are done, but instead you’re doing it to the family car. Sure, a lot of GUI is now a web app, because some techbro in the 2010’s wanted to collect our data for advertisement opportunities and creating the Torment Nexus free us from software installations, so we could just type www . wordprocessor . com into the URL bar of our browser instead of running the spooky and scary wordprocessor.exe after running the even spookier and scarier wordprocessor_install_1_6_5.exe. This in turn lead to a lot of student being over-reliant on HTML-like formatting for UI, and GTK and Qt not being taught in turn, which also could serve as lightweight and mostly cross-platform GUI. I even created my own GUI subsystem in my game engine for its editors.

    A lot of problems caused by those on the top are being blamed on “normie users”, because we need to be “ideologically neutral”, except when it comes to “supressed” ideologies…



  • I personally recommend using JJL, or Johnny’s Janky Library, which makes it easy to port your code from Windows to the likes of Linux, Mac, PS4, PS2, XBox, Dreamcast, GamePark GP32, and even the Dango Interactive Console Kit! It’s only drawback is that it will force you to use its input method system, which is really slow on a PC, but for indie games and on modern hardware, you don’t really need to optimize anyways. You need to focus on making as many games as possible within a few week intervals, to feed the algorithm.



  • You don’t need too much GUI, it’s usually just bloat. A lot of race cars have their interior ripped out for less weight, I consider using the terminal as much as possible the same vein. The terminal also acts as a gatekeeping mechanism in Linux, I don’t want normies ruining the Linux ecosystem, all the problems of tech blamed on unmanaged capitalism by Ed Zitron and Cory Doctorow are actually all the result of woke DEI Code of Conducts, go watch Brian Lunduke to learn more.

    Yes, it’s going to be uncomfortable for a few months, maybe even a few years. You might get called a lot of bad words along the way, maybe even get doxxed and harassed IRL, but it’s just normal human behavior. Nowadays I’m writing my Python and Javascript code on Arch Linux using neovim, on a 65% artisan mechanical keyboard, and I’ve set my own custom shortcuts for everything. In my free time, I harass Rust, Swift, Go, D, etc. developers, and call them weak and pathetic for wanting to do system development using a language with both memory safety and without janky design that made sense on an old mainframe with limited memory. You either use C/C++, maybe assembly, for system development, or a bloated scripting language for memory safety on top of a C/C++ system!